Difference between revisions of "Evasive Maneuvers"

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= Feat =
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== Feat ==
 
{{Feat Infobox
 
{{Feat Infobox
| image         = evasive_maneuvers_icon.png
+
| image       = evasive_maneuvers_icon.png
| name         = Evasive Maneuvers
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| name         = Evasive Maneuvers
| description   = Grants you an ability that when activated converts all remaining movement points into twice the evasion for 2 turns.
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| description = Grants you an ability that when activated converts all remaining movement points into twice the evasion for 2 turns.<br><br>Cooldown: 3 turns.
 
+
| requirements =
Cooldown: 3 turns.
 
| requirements =
 
 
* Evasion 35
 
* Evasion 35
 
* Agility 6
 
* Agility 6
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{{clear}}
 
{{clear}}
= Ability =
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== Ability ==
 
{{Ability Infobox
 
{{Ability Infobox
| image         =  
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| image       =  
| type         = ability
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| type       = ability
| name         = Evasive Maneuvers
+
| name       = Evasive Maneuvers
| description   = Converts all remaining movement points into twice the evasion for 2 turns.
+
| description = Converts all remaining movement points into twice the evasion for 2 turns.
| cooldown     = 3 turns
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| cooldown   = 3 turns
 
}}
 
}}
 +
  
 
{{Feats navbox}}
 
{{Feats navbox}}
 +
{{Status effect navbox|collapsed}}
 
[[Category:Feats]]
 
[[Category:Feats]]
 
[[Category:Abilities]]
 
[[Category:Abilities]]
 +
[[Category:Status effects]]

Revision as of 09:26, 23 October 2013

Feat

Evasive Maneuvers feat icon Evasive Maneuvers
Grants you an ability that when activated converts all remaining movement points into twice the evasion for 2 turns.

Cooldown: 3 turns.


Requirements
  • Evasion 35
  • Agility 6

Combine with an agile high-mobility character and Sprint for massive evasion boost.


Ability

Default icon

Evasive Maneuvers
Converts all remaining movement points into twice the evasion for 2 turns.
Cooldown: 3 turns