Difference between revisions of "Burning"

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(immunities)
 
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| nature      = malicious
 
| nature      = malicious
 
| image      = Pyrokinesis.png
 
| image      = Pyrokinesis.png
| description = This character is burning for X heat damage every turn, while running around in panic.
+
| description = This character is burning for X damage each turn.
 
| duration    = 2-6 turns
 
| duration    = 2-6 turns
 
}}
 
}}
  
'''Burning''' is a fear effect caused by various incendiary weapons. Its initial damage is based on the attack that caused the burning, but will stack with any further attacks that successfully inflict the effect. Living characters set on fire will flail around in panic, unless they are immune to [[Fear#Immunity|Fear]] effects.
+
'''Burning''' is a status effect caused by various incendiary sources. Its initial damage is based on the attack that caused the burning, but will stack with any further attacks that successfully inflict the effect. Living characters set on fire will flail around in panic, unless they are immune to [[Fear#Immunity|Fear]] effects.
 
 
Armor suits with [[Aluminized Cloth]] overcoats and [[Fire Proximity Suit]] provide immunity to burning.
 
  
 
== Sources ==
 
== Sources ==
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* [[Magnesium Grenade]] - 50% chance
 
* [[Magnesium Grenade]] - 50% chance
 
* [[Napalm Grenade]] - 50% chance
 
* [[Napalm Grenade]] - 50% chance
 +
* [[25mm Incendiary Grenade]]{{heavyduty-inline}} - 50% chance
 
* [[Pyromaniac]] - gives fire-based psi abilities a chance to set targets on fire
 
* [[Pyromaniac]] - gives fire-based psi abilities a chance to set targets on fire
 
* [[Incendiary Bolt]]s - 50% chance
 
* [[Incendiary Bolt]]s - 50% chance
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== Immunity ==
 
== Immunity ==
[[Fire Proximity Suit]] and armor suits crafted with [[Aluminized Cloth]] provide immunity to burning.
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* [[Fire Proximity Suit]]
 
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* Armor suits crafted with [[Aluminized Cloth]]
The fear effect may be resisted through other means that provide fear immunity. {{Locus of Control immunities}} [[Rathound Regalia]] also provides fear immunity.
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* All turrets
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* [[Bladeling|Bladelings]]
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* Certain special characters
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* [[Submerged]]{{expedition-inline}}
  
  
 
{{Status effect navbox}}
 
{{Status effect navbox}}
 
[[Category:Status effects]]
 
[[Category:Status effects]]

Latest revision as of 02:22, 14 November 2023

Burning icon

Burning
This character is burning for X damage each turn.
Duration: 2-6 turns

Burning is a status effect caused by various incendiary sources. Its initial damage is based on the attack that caused the burning, but will stack with any further attacks that successfully inflict the effect. Living characters set on fire will flail around in panic, unless they are immune to Fear effects.

Sources

Immunity