Difference between revisions of "Neural Overload"
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{{Ability Infobox | {{Ability Infobox | ||
− | + | | image = {{PAGENAME}}.png | |
− | + | | type = psi | |
− | + | | name = Neural Overload | |
− | + | | school = Thought Control | |
− | + | | skillreq = 0 | |
− | + | | description = Short circuits the central nervous system of a living target dealing 10-11 electrical damage. Damage is increased by 10% for every target's point of intelligence above 5. | |
− | Short circuits the central nervous system of a living target dealing 10-11 electrical damage. Damage is increased by 10% for every target's point of intelligence above 5. | ||
This damage cannot be shielded and bypasses standard electrical resistance, but can be lowered by the target's resolve. | This damage cannot be shielded and bypasses standard electrical resistance, but can be lowered by the target's resolve. | ||
− | + | | apcost = 18 | |
− | + | | psicost = 15 | |
− | + | | range = 10,0 | |
}} | }} | ||
− | [[Neural Overload]] is the first [[Thought Control]] psi ability the player can learn. | + | [[Neural Overload]] is the first [[Thought Control]] psi ability the player can learn, even without any investment in psionic skills. |
− | + | Its damage scales with effective Thought Control skill, shown here at minimal required skill. | |
+ | |||
+ | == Trainers == | ||
+ | * [[Ezra]] in [[South Gate Station]] | ||
+ | |||
+ | == Related feats == | ||
+ | * [[Cerebral Trauma]] ''(increases damage by 20%)'' | ||
+ | * [[Mental Subversion]] | ||
+ | * [[Locus of Control]] | ||
Revision as of 18:23, 30 January 2014
Neural Overload | |
Thought Control (0 skill required) | |
Short circuits the central nervous system of a living target dealing 10-11 electrical damage. Damage is increased by 10% for every target's point of intelligence above 5.
This damage cannot be shielded and bypasses standard electrical resistance, but can be lowered by the target's resolve. | |
Action Points: 18 | |
Psi: 15 | |
Range: 10,0 |
Neural Overload is the first Thought Control psi ability the player can learn, even without any investment in psionic skills.
Its damage scales with effective Thought Control skill, shown here at minimal required skill.
Trainers
Related feats
- Cerebral Trauma (increases damage by 20%)
- Mental Subversion
- Locus of Control