Difference between revisions of "Uncanny Dodge"
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| image = uncanny_dodge_icon.png | | image = uncanny_dodge_icon.png | ||
| name = Uncanny Dodge | | name = Uncanny Dodge | ||
− | | description = Grants you an ability that when activated this ability will cause you to dodge the next regular or special melee | + | | description = Grants you an ability that when activated this ability will cause you to dodge the next 3 regular or special melee attacks targeted against you.<br><br>Cooldown: 3 turns. |
| requirements = | | requirements = | ||
* [[Dodge]] 40 | * [[Dodge]] 40 | ||
* [[Agility]] 7 | * [[Agility]] 7 | ||
}} | }} | ||
+ | |||
+ | === History === | ||
+ | * [[0.1.11.0]] - now allows you to dodge next three melee attacks instead of just one, but cooldown is increased to 3 turns (up from 2) | ||
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| type = ability | | type = ability | ||
| name = Uncanny Dodge | | name = Uncanny Dodge | ||
− | | description = When activated this ability will cause you to dodge the next regular or special melee | + | | description = When activated this ability will cause you to dodge the next 3 regular or special melee attacks targeted against you. |
− | | cooldown = | + | | cooldown = 3 turns |
}} | }} | ||
Revision as of 11:45, 2 June 2014
Feat
Uncanny Dodge | |
Grants you an ability that when activated this ability will cause you to dodge the next 3 regular or special melee attacks targeted against you. Cooldown: 3 turns. | |
Requirements |
History
- 0.1.11.0 - now allows you to dodge next three melee attacks instead of just one, but cooldown is increased to 3 turns (up from 2)
Ability
Uncanny Dodge | |
When activated this ability will cause you to dodge the next 3 regular or special melee attacks targeted against you. | |
Cooldown: 3 turns |
|