Telekinetic Proxy
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Telekinetic Proxy | |
Psychokinesis (55 skill required) | |
Moves the telekinetic proxy from its current location to the specified location, dealing 25-40 mechanical damage to everything in its path. If the proxy is not present, is too far away, or doesn't have a clear straight line path to the destination, a new one will be spawned.
Telekinetic proxy will mimic your single target telekinetic psi abilities and effects if the target is within its radius. The proxy lasts 3 turns, but the timer refreshes with each move or mimic. | |
Action Points: 10 | |
Psi: 15 | |
Range: 10,0 | |
Radius: 3 | |
Cooldown: 1 turn |
Telekinetic Proxy is a Psychokinesis psi ability added in version 0.1.12.0. The proxy lasts 3 turns or 15 seconds. It will not deal damage to you even if you are on its path when it is moving.
Its damage scales with your effective Psychokinesis skill, shown here at minimal required skill.
Trainers