Skills in Underrail represent your character's competence and knowledge in specific topics.
You gain 40 skill points every level, except at character creation where you have 120 points to spend. You cannot increase any given skill beyond its maximum for your current level, which is 10 + 5 per level. This means you can max 8 out of the 22 available skills each level, or split your skillpoints into more skills.
- Related base abilities
- Each skill is affected by one of your character's Base Ability Scores, but the amount of points you may invest in any skill is not restricted by them. Every point in base ability above 4 increases the effective value of dependent skills by 8.5%, while every point below 4 decreases it by 10%.
- Skill synergies
- Some skills also benefit from others through skill synergy, increasing their effective skill level by a percentage of the synergistic skill. Synergies cannot boost skills beyond their maximum for your current level.
Offense
Offense skills, along with psi skills, define your character's primary means of attacking.
Guns
Main article: Guns
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“Increases your precision and damage with any type of pistol, SMG or rifle. This includes both firearms and energy weapons. Also, the higher your skill level, the more advanced weapons you can wield effectively.”
- —In-game description
Guns skill includes all kinds of firearms and chemical/energy weapons as well. Crossbows have their own skill.
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Related Base Ability
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Skill Synergies
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Throwing
Main article: Throwing
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“Increases your precision with all throwing weapons and utilities, including grenades.”
- —In-game description
Throwing is a support skill, rather than a primary weapon skill you can rely on all the time. Also increases damage with throwing knives.
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Related Base Ability
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Skill Synergies
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Crossbows
Main article: Crossbows
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“Increases your precision and damage with crossbows.”
- —In-game description
Crossbows can fire various special bolts and their relatively low impact speed (compared to firearms and energy weapons) helps pierce energy shields.
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Related Base Ability
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Skill Synergies
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Melee
Main article: Melee
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“Increases damage with melee weapons and unarmed attacks and helps you overcome your target's dodge rating.”
- —In-game description
Melee includes all sorts of close combat weapons — unarmed, fist weapons, knives and sledgehammers. Underrail: Expedition adds spears and swords.
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Related Base Ability
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Skill Synergies
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Defense
Defense skills are a part of your character's defensive abilities. They let you completely avoid some attacks. They can reduce chance to hit by up to 60% (if effective evasion/dodge skill is twice the attacker's effective attack skill)[1]
They are related to agility.
Dodge
Main article: Dodge
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“Increases your chance to avoid melee attacks.”
- —In-game description
Dodge skill primarily helps you avoid all sorts of melee attacks.
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Related Base Ability
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Skill Synergies
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Evasion
Main article: Evasion
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“Increases your chance to avoid a ranged attack. Reduces damage you receive from area of effect attacks.”
- —In-game description
Evasion skill helps you avoid most ranged attacks, except psionics. It also reduces damage from AoE attacks such as grenade/mine explosions and pyrokinesis.
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Related Base Ability
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Skill Synergies
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Subterfuge
Subterfuge skills are skillset of a thief and a spy. They allow you break & enter into various secured areas and steal from NPCs. Stealth also plays a large part in combat with feats such as Ambush and Cut-Throat.
Stealth
Main article: Stealth
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“Decreases the chance that you'll be spotted while in stealth mode. Also affects numerous aspects of stealth combat.”
- —In-game description
Stealth skill allows you to successfully stay hidden from others in Stealth Mode.
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Related Base Ability
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Skill Synergies
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Hacking
Main article: Hacking
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“Allows you to hack all kinds of computer devices, such as electronic locks, cameras, sentry turrets, etc.”
- —In-game description
Hacking skill is used to hack into computer terminals and open electronic locks with haxxors.
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Related Base Ability
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Skill Synergies
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Lockpicking
Main article: Lockpicking
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“Allows you to pick mechanical locks and dismantle other mechanical barriers such as ventilation shafts.”
- —In-game description
Lockpicking skill is used to open mechanical locks with lockpicks and ventilation shafts with Omni-Tool.
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Related Base Ability
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Skill Synergies
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Pickpocketing
Main article: Pickpocketing
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“Allows you to steal items from other characters.”
- —In-game description
Pickpocketing skill is used for the Pickpocket ability, stealing directly from someone's pockets. Stealth, lockpicking and hacking can be used to steal from (locked) containers.
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Related Base Ability
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Skill Synergies
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Traps
Main article: Traps
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“Allows you to plant and disarm increasingly more powerful traps. The higher your skill is the harder your traps are to spot and disarm. Also increases your chance of spotting traps.”
- —In-game description
Traps skill allows you to both use traps as a weapon and spot/disarm enemy traps. See Traps for details.
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Related Base Ability
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Skill Synergies
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Technology
Technology skills are the crafting skills of Underrail. They also have varying uses outside of item crafting.
All of them are related to intelligence.
Mechanics
Main article: Mechanics
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“Represents your knowledge of mechanics. This skill is primarily used in crafting various items, such as weapons, armors and traps.”
- —In-game description
Mechanics skill represents your ability to understand and repair mechanical devices. Used in most crafting recipes that use metal and mechanical components, including metal armors and firearms.
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Related Base Ability
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Skill Synergies
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Electronics
Main article: Electronics
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“Represents your knowledge of electronics. This skill is primarily used in crafting various items, such as various electronic utilies and energy weapons.”
- —In-game description
Electronics skill represents your ability to understand and repair electronic devices. Used in crafting recipes that use electronic components.
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Related Base Ability
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Skill Synergies
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Chemistry
Main article: Chemistry
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“Represents your knowledge of chemistry. This skill is primarily used in crafting various items, such as explosives.”
- —In-game description
Chemistry skill is used in crafting recipes related to chemistry, such as chemical weapons and explosives.
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Related Base Ability
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Skill Synergies
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Biology
Main article: Biology
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“Represents your knowledge of biology. This skill is primarily used in crafting various items, such as healing and psi restoring concoctions. It also enables you to extract useful substances from plants and animals.”
- —In-game description
Biology skill is for crafting medicine items and processing plants or animal remains into useful chemicals.
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Related Base Ability
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Skill Synergies
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Tailoring
Main article: Tailoring
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“Represents your skill in tailoring leather and cloth materials into pieces of armor.”
- —In-game description
Tailoring is used to craft various lightweight armor items from leather and cloth.
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Related Base Ability
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Skill Synergies
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Psi
Various psionic powers your character can learn during the game.
All of them are related to will.
Thought Control
Main article: Thought Control
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“Ability to influence the minds of other living creatures through mental suggestion and domination. Also the ability to focus and enhance your own mental processes and to take greater control of your body.”
- —In-game description
Thought Control psi abilities deal with crowd control and other ways to affect the minds of organic targets.
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Related Base Ability
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Skill Synergies
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Psychokinesis
Main article: Psychokinesis
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“Ability of the mind to exert mechanical force, as well as to emit electric currents and project electromagnetic fields.”
- —In-game description
Psychokinesis psi abilities deal with melee enhancement, electricity damage and other electromagnetic manipulation.
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Related Base Ability
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Skill Synergies
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Metathermics
Main article: Metathermics
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“Ability of mind to initiate and control rapid temperature changes and harness exothermic and endothermic energies.”
- —In-game description
Metathermics psi abilities consist various ways to directly deal fire and cold damage to your enemies.
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Related Base Ability
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Skill Synergies
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Temporal Manipulation
Main article: Temporal Manipulation
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“Ability of mind to manipulate time or time perception on very local level, including partial time suspension, reversal and recurrence.”
- —In-game description
New skill in Underrail: Expedition, Temporal Manipulation psi abilities primarily feature delayed damage and buffing/debuffing.
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Related Base Ability
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Skill Synergies
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Social
Social skills affect your dialogue options and the quality of deals you can make with the various traders and other NPCs found in Underrail.
Persuasion and intimidation are related to will, which also unlocks some dialogue options. Mercantile is related to intelligence.
Persuasion
Main article: Persuasion
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“Your ability to convince the other party to see things your way through non-violent means.”
- —In-game description
Persuasion is often used to resolve difficult situations with peaceful dialogue.
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Related Base Ability
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Skill Synergies
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Intimidation
Main article: Intimidation
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“Your ability to make someone act out of fear.”
- —In-game description
Intimidation is the less friendly way to resolve situations by speech. Can be increased by wearing menacing looking gear like Bullet Strap Belts and Balaclavas.
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Related Base Ability
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Skill Synergies
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Mercantile
Main article: Mercantile
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“Your ability to work out favorable prices in a business transaction.”
- —In-game description
Mercantile is not only good for trading with merchants, but also for negotiating better quest rewards. See Merchants for more information.
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Related Base Ability
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Skill Synergies
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Skills
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Offense
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Defense
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Subterfuge
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Technology
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Psi
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Social
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Removed
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