Guns
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Guns is a skill.
Related Base Ability |
Skill Synergies |
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Details
Guns increases your damage and precision with all firearms, chemical pistols and energy pistols.
The formula for damage gained from Guns skill is Base Damage * (1 + 0.7 * Effective Guns Skill / 100)
. See Precision for details on precision mechanics.
Weapon types
Guns are split into five distinct main types.
- Pistols (firearm, energy and chemical)
- SMGs
- Assault Rifles
- Sniper Rifles
- Shotguns (regular and combat)
Related feats
See Category:Guns feats.
Related items
- Bullet Strap Belt decreases bullet-based firearm reloading AP cost
- Shell Strap Belt E decreases shotgun reloading AP cost
- Category:Guns
- Category:Ammo
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