Damage modifier sources
|
Source |
Damage modifier |
Damage/attack type(s) |
Type |
Notes
|
Evasion |
-0% to -85% |
Area of effect attacks |
Skill |
|
Stuntman E |
-20% |
Area of effect attacks |
Feat |
additive to evasion, still capped at -85%
|
Tempered: Cold E |
-30% |
Cold |
Feat |
|
Tempered: Heat E |
-30% |
Heat |
Feat |
|
Tempered: Acid E |
-30% |
Acid |
Feat |
|
Tempered: Electricity E |
-30% |
Electricity |
Feat |
|
Conditioning |
-10% to -25% |
Mechanical, Heat, Cold |
Feat |
|
Conditioning |
-5% |
Mechanical, Heat, Cold |
Specialization |
|
Parafibrotic Regenerative Injection HD |
-15% |
Mechanical, Heat |
Special ability |
special ability granted from the Technomedic Exoskeleton
|
Heavy Metal HD |
-7% to -20% |
Mechanical |
Feat |
|
Heavy Metal HD |
Varies |
Mechanical |
Specialization |
|
Stoicism |
-0% to -24% |
All |
Feat |
1% per 4% health missing
|
Stoicism |
-0% to -12% |
All |
Specialization |
|
Beyond Cold |
-15% and -40% |
Mechanical and Cold |
Feat |
activated when Chilled or Frozen
|
Blast Balaclava |
Varies |
Explosions |
Headwear |
|
Ancient Rathound Leather Armor |
-5% |
Mechanical |
Armor Suit |
|
Infused Ancient Rathound Leather Armor |
-5% |
Mechanical |
Armor Suit |
|
Infused Ancient Rathound Leather Armor |
Varies |
Heat, Cold |
Armor Suit |
|
Infused Leper Serpent Leather Armor E |
Varies |
Bio |
Armor Suit |
|
Nanocomposite Plate armors |
Varies |
Critical Hits |
Armor Suit |
|
Blast Overcoat armors |
Varies |
Explosions |
Armor Suit |
|
Gray Spec Ops Armor E |
-20% |
Explosions |
Armor Suit |
|
Blast Suit |
-85% |
Explosions |
Armor Suit |
|
Lifting Belt |
-5% |
Mechanical |
Belt |
|
Bioinvestigative Belt |
-10% |
Bio |
Belt |
|
Chemoinvestigative Belt |
-5% |
Heat |
Belt |
|
Electroinvestigative Belt |
-15% |
Energy |
Belt |
|
Sea Serpent Slaying Sash E |
-15% |
Bio |
Belt |
|
Ancient Rathound Leather Tabi Boots |
-5% |
Mechanical |
Footwear |
|
Infused Ancient Rathound Leather Tabi Boots |
-5% |
Mechanical |
Footwear |
|
Blast Tabi Boots |
Varies |
Explosions |
Footwear |
|
Nervosomnifer |
-60% |
All |
Drug |
|
Morphine Shot |
-50% |
All |
Drug |
|
Aegis (medicine) |
-15% |
All |
Drug |
|
Irongut |
-75% |
Bio |
Drug |
|
Laylow |
-10% |
Bio |
Food |
|
Canned Mushrooms |
-15% |
Bio |
Food |
|
Canned Fish |
-15% |
Cold |
Food |
|
Canned Meat |
-5% |
Mechanical |
Food |
|
Canned Stew |
-8% |
Heat |
Food |
|
Canned Czernina E |
-15% |
Heat |
Food |
|
Cooked Burrower Egg |
-35% |
Poison |
Food |
|
Sea Serpent Fillet E |
-20% |
Poison |
Food |
|
Mutie Stew E |
-35% |
Acid |
Food |
|
Kzozel E |
-10% |
Mechanical |
Food |
|
Kzozel Yantar E |
-15% |
Mechanical |
Food |
|
Mushroom Brew |
-10% |
Mechanical |
Food |
|
Leper Poison E |
+10% to +60% |
Mechanical |
Poison |
Max 6 stacks, 10% per stack
|
Chemical Destabilization: Acid |
+25% to +50% |
Acid |
Status effect |
Max 2 stacks, 25% per stack
|
Chemical Destabilization: Heat |
+25% to +50% |
Heat |
Status effect |
Max 2 stacks, 25% per stack
|
Chemical Destabilization: Cold |
+25% to +50% |
Cold |
Status effect |
Max 2 stacks, 25% per stack
|
Infected Wound |
+10% to +30% |
All |
Status effect |
Max 3 stacks, 10% per stack
|
Infected Wound with Vile Weaponry: Damage specialization |
+15% to +45% |
All |
Status effect |
Max 3 stacks, 15% per stack
|
Contaminated |
+10% to +200% |
All |
Status effect |
Max 20 stacks, 10% per stack
|