Status effects
- For an alphabetical list of status effects, see Category:Status effects.
This page contains an overview of the status effects in Underrail. For more details, see individual status effect pages.
General
- In Combat — locked in turn-based combat mode.
- Focused — Increases accuracy with heavy ranged weapons.
- Level Up — Your character has earned enough experience to advance a level.
- Regenerating — you slowly regenerate health when above 90%Verify HP.
These effects inform you when your equipment's durability has degraded too much or you are carrying too much junk.
- Damaged Armor — provides reduced bonuses
- Heavily Damaged Armor — provides no bonuses (any penalties still apply)
- Degraded Weapon — has reduced precision
- Heavily Degraded Weapon — has heavily reduced precision
- Lightly Encumbered — reduced movement speed/points, possibly reduced action points.
- Completely Encumbered — cannot move, possibly reduced action points.
Buffs and debuffs
Like any good RPG, Underrail has a wide variety of different buffs and debuffs.
Buffs
These include inherent abilities like Stealth Mode, many consumables, various effects from feats and also temporary crowd control immunity effects. Some enemies also have buffs unique to them, such as the Psionic Synergy of psi bugs.
Debuffs
These include various crowd control effects, all sorts of stat loss and damage over time (DoT) effects. Some enemies also have special debuffs unique to them, such as the Anticoagulation of siphoner's attacks.