Napalm Grenade
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Though an improvised weapon, this grenade is packing military grade incendiary substance. Expect extremely hot flames on impact. | |||
Use: Everyone caught in the blast suffers 85-140 heat damage and has 50% chance to catch fire, suffering additional 150% of the original damage over 3 turns. The fuel from the cocktail sets the ground on fire. Creatures standing in the fire suffer heat damage equal to 10%-25% of their maximal health, plus additional 10-39, depending on the intensity of fire at that spot, while creatures moving through the fire suffer one third of that damage per tile. (AP: 15; Cooldown: 4 turns) | |||
Weight: 0.45 | |||
Value: 500
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Napalm Grenade is the third tier incendiary grenade. They deal direct heat damage and have a 50% chance to set the target on fire. The fuel sets the ground on fire and any creatures standing or walking through it suffer direct heat damage and additionally heat damage based on their maximal health.
Incendiary grenades share their cooldown with other standard grenades.
Crafting
Napalm Grenade can be crafted with Blueprint: Incendiary Grenade.
Incendiary grenade variations
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