Jackrabbit
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This is 5mm caliber Jackrabbit type submachine gun. | |||
Damage: 8-13 (Mechanical) | |||
Impact speed: Medium | |||
Base action points: 11 AP | |||
Range: 8 (optimal: 6) | |||
Burst precision: +5% | |||
Critical chance: 5% | |||
Critical damage bonus: 100% | |||
Minimal weapon skill: 40 | |||
Ammo type: 5mm rounds | |||
Magazine capacity: 30 | |||
Use: Unload all the ammo from the weapon. (AP: 5) | |||
Durability: 690 / 690 (mechanical) | |||
Can be disassembled. | |||
Weight: 2.70 | |||
Value: 3900
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Jackrabbit is an SMG model. All infobox examples on this article are crafted from Quality 50 components unless noted otherwise.
Description
The Jackrabbit is the smallest SMG you can find. Only comes in 5mm. Jackrabbit SMGs have a bonus to burst precision, but lower maximum range than other SMGs.
Crafting
It is based on SMG Frame: Jackrabbit. Quality of the frame determines the weapon's damage potential and durability.
- For more details on its components, see Blueprint: SMG.
Variants
Caliber
5mm Jackrabbit (11 base AP cost, 30 magazine capacity)
Enhancements
Jackrabbit LS (Laser Sight, +10% Precision)
Jackrabbit XM (Extended Magazine, +25% Magazine capacity)
Jackrabbit Tactical (Forward Grip, +10% Burst Precision)
Compensated Jackrabbit (Barrel Compensator, +15% Burst precision)
Muzzled Jackrabbit (Muzzle Brake, 2 Extra burst shots)
Rapid Jackrabbit (Rapid Reloader, -20% Base AP cost)
Silenced Jackrabbit (Silencer, noiseless, 5mm only)
Smart Jackrabbit (Smart Module, increased damage with special attacks)
Ammo