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Suggestions / Re: New intermediate difficulty level possibly?
« on: March 10, 2021, 03:12:18 pm »
tbh Normal and Hard doesn't really differ all that much. the biggest impact is how much charrons you got.
the real interesting thing would be padding between Hard and DOMINATING, where the stats is basically identical to hard, but with DOMINATING new enemy placement.
Hell, or just adds toggled "DOMINATING ENEMY PLACEMENT" so you can play on any difficulty, with much harder encounter. Or normal encounter, with much harder enemies stats
the real interesting thing would be padding between Hard and DOMINATING, where the stats is basically identical to hard, but with DOMINATING new enemy placement.
Hell, or just adds toggled "DOMINATING ENEMY PLACEMENT" so you can play on any difficulty, with much harder encounter. Or normal encounter, with much harder enemies stats