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Bugs / Combat ends automatically in front of incapacitated targets
« on: June 09, 2023, 08:09:33 pm »
Title. I threw flashbang on my 1 turn then do reloading and waiting of cooldowns. On my second turn the combat STOPS, I am getting the enter combat penalty/cooldown, then the initiative re-roll happens! This is not how "a combat-oriented game" should work! If I want to stop combat, I can easily press "end combat" key/button.
Why the game decides what I want to do?! Maybe this is stealth-oriented game? No, because stealth does not work in DC! Stealth does not work on jet ski! Maybe it is social game? No, because Faceless don't help you to defeat the final boss (meanwhile there is TWO dialogue options about this).
If take into account random **** which happens everywhere, the game just loud as hell to player: eat ****, eat ****, eat ****, eat, eat, eat. MUHHAHAHAHAHA.
Please, fix this at least in your next game!
Why the game decides what I want to do?! Maybe this is stealth-oriented game? No, because stealth does not work in DC! Stealth does not work on jet ski! Maybe it is social game? No, because Faceless don't help you to defeat the final boss (meanwhile there is TWO dialogue options about this).
If take into account random **** which happens everywhere, the game just loud as hell to player: eat ****, eat ****, eat ****, eat, eat, eat. MUHHAHAHAHAHA.
Please, fix this at least in your next game!