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Topics - destroyor

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Suggestions / Plasma beam targeting indicator
« on: May 22, 2022, 02:36:24 am »
Plasma beam should have a solid line of of red/yellow on the ground to help with aim, or at the very least have a "targeted" indicator pop up like ambush on every eligible target.

General / Question re: Synesthetic Refocus
« on: February 27, 2022, 01:18:33 am »
Anyone know how to obtain Synesthetic Refocus and if it's available every game or dependent on certain random event?

Bugs / Shark Jet weapon bay does not display number of rocket
« on: February 26, 2022, 02:07:44 am »
As title, in your inventory it'll show 10 rocket but once you load it to the weapon bay it just display one single rocket with no # shown.

Bugs / Refurbished AKX lost resolve bonus
« on: February 23, 2022, 07:24:07 pm »
Equip: Resolve increased by 15%

Refurbished version does not have this, bug or intended?

Suggestions / Smelt Impure Chromium Blade into TiChrome Bars
« on: February 06, 2022, 03:12:10 am »
Currently DC is only source of high quality TiChrome Bars, which is too late for most hammer build. I suggest paying someone (Leonie seems like a good candidate) huge amount of money to turn impure chromium blade into high quality TiChrome Bars just like Super Steel. Hell you can even make a mini quest out of this - all the quest assets are there and it even fits into the lore too.

Suggestions / Increase Metaworm Gizzard drop rate from Borers
« on: February 06, 2022, 02:55:53 am »
They were always a pain in the ass to farm. Now with the Borers no longer respawn on majority of the maps Metaworm Gizzard drop rate should be increase. I know you can buy them from Messer and a certain pirate vendor but still ...

Bugs / Cannot coat poison on weapon during combat
« on: February 06, 2022, 02:37:10 am »
As title, even tho it said AP20 - tried doing directly from inventory and tried dragging said poison onto toolbar to use it. No go, not sure if this is intended behavior.

Bugs / Gun Unique usb won't show up under plot item tab
« on: February 06, 2022, 12:37:00 am »
Just got Rfle and Shotgun Technical Manuals from Balor map and notice it's not showing up under the plot item tab. You'll probably want to check all the newly added quest items too.

Edit: are you suppose to be able to sell it as a blueprint to vendors? Does that means you can sell it and lose it forever?

Bugs / [experimental] New UI recycling graphic glitch
« on: February 03, 2022, 11:25:50 pm »
Using the new small UI - when recycling an armor you'll get a graphic glitch right below the shown result (Fabric scraps, dirty rags) - I'm guessing their graphic is overriding the tab switch button for the two.

Suggestions / Gear display for item comparsion
« on: February 03, 2022, 07:30:35 pm »
This is a feature from various games like Titan quest.

When you are looking at an equip-able item in inventory the corresponding equipped item(s) would be display as well for easier item comparison (some games would even highlight the differences but that's probably beyond Underrail without a major code overhaul).

Bugs / Bullet Time can't be activated when immobilize/riding jetski
« on: August 07, 2021, 05:45:15 pm »
As title - first notice this while under Acidic Entanglements, same thing later while riding jetski. Just wondering if this is a bug or intended. If this is intended, why? Seems to penalized this feat under very specific conditions for no reason?

General / Question re:Locus of Control
« on: December 25, 2020, 10:05:40 pm »
Lot of questions from me today, guess I'm being a problem child on Christmas ...

Anyway, Locus of Control description states: gain immunity to ... mind control for 3 turns. Does this means you are immune to all Thought Control abilities including Neural Overload and Bilocation?

General / enemies damage resistances ranking
« on: December 25, 2020, 07:09:23 am »
So we have the following types of damage resistances: Mechanical, Cold, Electricity, Acid, Energy and Bio.

Based on my own experience I would say enemies' resistances, starting from the least commonly resist to most commonly resist are:


Would you agree or disagree with this ranking? Doing a write up right now for my FAQ so I'm very interested in hearing your comments and thoughts.

General / Question regarding the Noise system
« on: December 25, 2020, 03:33:13 am »
I'm just wondering if the noise article on the wiki is complete/up to date:

Specifically - "shoot Electrobolt" = 15, "other - electroshock" = 3, so does this mean the shooter will emit 15 noise center at him/her and the point of impact (if hit) will generate 3 noise?
Taser/Nail bomb/chemhaze grenade/vanishing powder grenade = completely silent at 0 noise?
It also seems to be missing traps trigger from the list - ex: EMP mine noise level when triggered = noise?
The game also play a noise when activating a cloaking device/shield. Is this just for flavor or would there be some low level noise?

Under "other - backup yell" = 20, so this is the NPC hollering for help? How far would 20 noise translate in an open map with no wall? a radius of 10 tiles? 20 tiles?

Would Force Field act as a wall to completely block npc's hollering for help?

Lastly, at 100 noise level does this means TNT explosion will alert the entire map regardless of walls and other obstacles?

Just FYI, epic games is now giving away Pillars of Eternity: Definitive Edition & Tyranny - Gold Edition by Obsidian Entertainment.

Fallout 1 & 2 were developed by Black Isle. Obsidian Entertainment was found shortly before the closure of Black Isle Studios, by ex-Black Isle employees Feargus Urquhart, Chris Avellone, Chris Parker, Darren Monahan, and Chris Jones. Obsidian also released Fallout New Vegas. Although POE and Tyranny are very different from Underrail I think some of you would probably be interested in getting them for free.

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