Recent Posts

Pages: 1 2 3 [4] 5 6 ... 10
31
Bugs / Re: Report spelling/grammar errors
« Last post by Albert Altmann on July 02, 2025, 06:07:51 am »
1) 'I never that one' is missing a verb, should be 'I've never heard that one'. Also 're-member' for some reason being spelled that way later (Georgis' reaction to the mitosis joke)

2) '...injecting any [...] or use them on...' should be 'using' (terminal in the area leading to the Crucible)

3) 'I've never came' should be 'I've never come' (somewhere in the Ethereal Torch discussion with Azif)
32
Bugs / Re: Report spelling/grammar errors
« Last post by harperfan7 on July 02, 2025, 02:39:29 am »
carefully
33
Builds / Re: A build (or three) for every weapon (Dominating approved)
« Last post by Eidein on July 01, 2025, 11:43:54 pm »

And yes Assault rifle is the all-round strongest weapon in the game so you will be fine on DOM (I hope).


There is no Hope, only misery... I'm in a weird place where Hard plays too easy to be enjoyable, but dominating is annoying to pull trough no matter the build. Thank you once again. Your guides are goated.

Im sure you will manage, goodluck!
34
Builds / Re: A build (or three) for every weapon (Dominating approved)
« Last post by Zonermaxxer on July 01, 2025, 10:43:18 pm »

And yes Assault rifle is the all-round strongest weapon in the game so you will be fine on DOM (I hope).


There is no Hope, only misery... I'm in a weird place where Hard plays too easy to be enjoyable, but dominating is annoying to pull trough no matter the build. Thank you once again. Your guides are goated.
35
Builds / Re: A build (or three) for every weapon (Dominating approved)
« Last post by Eidein on July 01, 2025, 10:19:42 pm »
A nitpick but why "Simple AR Tank" features Ambush feat?. Do you drop Tungsten Armor endagame for something lighter? (I assume it's a tungsten armor build because of 9 strength). Or part where it skips evasion justifies the feat by itself, even without crit boost?

And would you consider this build "good"(for Dominating)? I wanted to play ultra-tanky but immovable build and tried LMGs. Damage is bonkers but having to do merchant runs every two rooms to restock ammo is so annoying I kinda dropped the build. But I still want to beat the game as 0 mp guy. Will this build save me some headache?

Also, neither your AR and LMG tanks feature Thick Skull and Last Stand. Aren't those good? I thought Morphine + Last Stand is a goated combo

Edit: Wait, NVM, I've re-read ambush and it should give 20% bonus crit even with 0 effective stealth. Holy hell this feat is overloaded.

Edit 2: I'm asking if build is good for Dominating on build in a a topic that is called "A build (or three) for every weapon (Dominating approved)". Are we cooked, chat?

Yes AR has less trouble with ammo, pickpocketing also gives you a metric ton of ammo which is why the build takes it even with bad dex.

Thick skull isn't a good feat, you are a indestructible tank why should you care if you get stunned? Taking thick skull turns any 1 turn stun into a multiple turn daze, this isnt a good trade, its better to just tank the stun and save a feat. Not to mention how little stuns there are in underrail, mental breakdown is an incap, flashbangs is an incap, net is a root, trap is a root. The only true deadly stuns are sledgehammer 20% chance to stun and coil spiders.

Last stand is fine but its not very important, I often find myself taking it then never using it. Just use morphine right at the start of combat.

And yes Assault rifle is the all-round strongest weapon in the game so you will be fine on DOM (I hope).
36
Builds / Re: A build (or three) for every weapon (Dominating approved)
« Last post by Zonermaxxer on July 01, 2025, 08:54:18 pm »
A nitpick but why "Simple AR Tank" features Ambush feat?. Do you drop Tungsten Armor endagame for something lighter? (I assume it's a tungsten armor build because of 9 strength). Or part where it skips evasion justifies the feat by itself, even without crit boost?

And would you consider this build "good"(for Dominating)? I wanted to play ultra-tanky but immovable build and tried LMGs. Damage is bonkers but having to do merchant runs every two rooms to restock ammo is so annoying I kinda dropped the build. But I still want to beat the game as 0 mp guy. Will this build save me some headache?

Also, neither your AR and LMG tanks feature Thick Skull and Last Stand. Aren't those good? I thought Morphine + Last Stand is a goated combo

Edit: Wait, NVM, I've re-read ambush and it should give 20% bonus crit even with 0 effective stealth. Holy hell this feat is overloaded.

Edit 2: I'm asking if build is good for Dominating on build in a a topic that is called "A build (or three) for every weapon (Dominating approved)". Are we cooked, chat?
37
Builds / Melee & Gun hybrids?
« Last post by Zonermaxxer on July 01, 2025, 08:24:09 pm »
So, it's common knowledge that Underrail rewards builds that stick to one form of dealing damage, be it pokey sticks, dakka-dakka sticks or magic sticks.

HOWEVER, Isn't it cool to play badass character that is deadly in every scenario? Of course it is.

Psi-melee hybrids are very achievable, Psi-ranged - less so, but I still can picture a few builds that work. But I can't come up with a build that uses ranged and melee weapon.

Maybe some of you madlads have cooked something up? Even if it's barely viable

Pls no "Akhtually, it's really bad to mix wepaons :'( :-X" posts. Of course it's terrible idea. That's why we are here.

Also, I personally wouldn't consider Versatility builds fitting. Since you don't really use melee weapons with them, melee skill serves only as a loophole for ranged skill. UNLESS there is some hybrid strategy involved, like building up a ton of bleeds with 7.62 micro-shrapnel ammo on Smg and popping it with Taste of Blood & Eviscerate Knife (maybe I'm onto something there?)
38
Bugs / The Glaive and Claymore cannot be recycled
« Last post by Albert Altmann on July 01, 2025, 12:50:22 pm »
Title *no disrespect to the uniques intended
39
Bugs / Black Eel jet skier still invisible
« Last post by Albert Altmann on July 01, 2025, 08:19:52 am »
Title (and image)
40
General / Re: Oddity or Classic: Which do you prefer to play on?
« Last post by Eidein on July 01, 2025, 07:29:56 am »
Id say I prefer classic, oddity is faster till around lv14 then id say its classic that takes the leveling lead.

In terms of playability ive played too many oddity runs that collecting them all feels a bit like a chore, I know where pretty much all of them are so the challenge isnt super present. I will sprinkle in an oddity run every 1/3 runs id say, the rest are classic.
Pages: 1 2 3 [4] 5 6 ... 10