Recent Posts

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51
Suggestions / Re: Myles reacting to Shoddy Shotgun
« Last post by Albert Altmann on November 30, 2025, 04:22:55 am »
I suggested this myself years ago.

If Styg had a charon for each time...
52
Bugs / Sweep bug
« Last post by harperfan7 on November 29, 2025, 09:00:19 pm »
Either I have god-awful luck here or you can't target grey npcs with sweep
53
Suggestions / Re: Myles reacting to Shoddy Shotgun
« Last post by harperfan7 on November 29, 2025, 08:15:27 pm »
I suggested this myself years ago. 
54
Suggestions / Parry block amount scaling with Melee skill
« Last post by Albert Altmann on November 29, 2025, 06:19:41 am »
Give poor under-utilised Parry some love, such as 1.5% more damage blocked for each 5 points in base skill value, or something similar.

Melee skill specifically instead of DEX because, in a sort of semi-realistic fashion, someone quite dextrous would be more likely to pull off a parry in the first place, whereas someone skilled would be able to mitigate more of the parried attack's damage.
55
Bugs / Re: Bladeling spawn
« Last post by ciox on November 27, 2025, 06:28:10 pm »
Aren't you supposed to be able to farm those for shielded bladeling eyes?
56
Suggestions / Re: Nexus of tech naga
« Last post by Alt on November 27, 2025, 04:41:52 pm »
damn cool
57
Suggestions / Re: Nexus of tech naga
« Last post by PhrygianDominant on November 27, 2025, 11:00:38 am »
Done.
58
Bugs / Re: Black Eel jet skier still invisible
« Last post by PhrygianDominant on November 27, 2025, 11:00:24 am »
I think I fixed it finally. There are no sprites for jet ski npcs with grenade launchers (outside a few exceptions), and some spawned by accident. In the future, if an invisible enemy spawns, if possible check which weapons/armor they have, as that can narrow down the offending sprites.
59
Bugs / Re: "Unknown" in Free Drones intercom dialog
« Last post by PhrygianDominant on November 27, 2025, 10:55:51 am »
Fixed for the next patch.
60
Fixed for the next patch.
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