Recent Posts

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91
Bugs / Re: Item info box too big for lower resolutions.
« Last post by Int0rCess0r on January 01, 2026, 08:59:08 pm »
Technomedic Exoskeleton information is unreadable even in 1080p

Dang atleast expected it to scale well with higher resolutions.
92
Sorry for necro, but is there a version for FI and supersteel with slopping?
93
Bugs / Re: Item info box too big for lower resolutions.
« Last post by PaposikG6 on January 01, 2026, 10:48:54 am »
Technomedic Exoskeleton information is unreadable even in 1080p
94
Suggestions / Sound effect for the beast fight
« Last post by harperfan7 on January 01, 2026, 06:29:16 am »
During the beach invasions, if you go near the native boats, there is a background noise of clamoring warriors.  Something similar would be neat during the beast fight; echoing stampeding feet and bladeling grunts. 
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Bugs / Item info box too big for lower resolutions.
« Last post by Int0rCess0r on January 01, 2026, 03:41:49 am »
Only really a problem for certain items that display a lot of information such as the technomedic exo-skeleton. This makes it impossible to read info at the bottom of the box such as item durability or weight with resolutions less than 1080p.
96
So, as someone who loves the idea of shock shurikens, it kind of bugs me how terriblee they are at taking down most robots. Without having them scale with throwing skill (that is to say, the damage is fixed), they only ever really work on sentry bots and plasma turrets in early levels, with other robots only taking a pittance. Of course, there is an argument that throwing knives as a whole were never meant to work as standalone weapons considering they complement grenades so well for a throwing-only build and that their innate weakness should be high DT opponents, especially robot opponents, since they do not take increased damage from TK since they are not living targets.

Still, I do think that shock shurikens could use some sort of a buff so that they do not get so outscaled so quickly.

The two options above I think would be most appropriate if we do not want to just give them direct scaling. Either have them scale off high-technician or have them at three separate tiers with fixed scaling. Enough of a buff that, through enough persistence, a pipe worker such as myself could clear a room of strongmen without relying on the grenades with one of his favorite weapons.
97
Localization / Re: Awesome Spanish Translation, in course!
« Last post by Albert Altmann on December 31, 2025, 03:38:35 pm »
Where'd you hear that? It's either over or out. Over is "over to you," and it means I'm done, you go ahead. Out is I'm done and don't expect a reply. Over and out... makes no sense.
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Localization / Re: Awesome Spanish Translation, in course!
« Last post by metalwar on December 31, 2025, 11:13:23 am »
“Over and out” is a phrase used to end a radio communication, translating into Spanish as “cambio y fuera” or “cambio y corto,” indicating that the message has ended and there is nothing more to add; it is sometimes used humorously to signal that something has concluded. It is important not to confuse it with the incorrect use of “over” (meaning “change,” to indicate that you have finished speaking) and ‘out’ (meaning “out,” to indicate that you are leaving), as in radio they are used separately, or the complete expression is used to close.

“Over and out”: This is a redundant but accepted expression, mainly in popular culture, used to say goodbye definitively (e.g., “All understood, over and out”).

I just wanted to let you know that I'm working on it. I wasn't expecting a reply. When I have something more advanced, I'll upload the files so that players can enjoy it.

Although, what the heck... I could be wrong. :P

PS: The captcha is awesome, preventing robots from typing and making humans lose the desire to do so :D.
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Localization / Re: Awesome Spanish Translation, in course!
« Last post by PaposikG6 on December 31, 2025, 10:17:45 am »
Where'd you hear that? It's either over or out. Over is "over to you," and it means I'm done, you go ahead. Out is I'm done and don't expect a reply. Over and out... makes no sense.
100
Builds / Re: Alpha-strike Psi-less Energy Crit Build for DOM
« Last post by Ploluap on December 31, 2025, 09:04:01 am »
10 agi with no evasion is a bit sad in my opinion, but your choice :)
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