Recent Posts

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91
Builds / Re: Please help a newbie choose a build
« Last post by dddmemaybe on January 12, 2026, 02:24:07 am »
Here's a pretty beginner friendly long-range Crossbow and Traps build that can stealth kill from traps and/or caltrops fairly well while being beginner friendly. It has good skill points for crafting a lot, and Crossbows can use all the crafting stats a lot in practice.

https://underrail.info/build/?HgMHBgMPAwkAKMKgAAAAeE9NSsKgZmZBN2YAAABGAABKOX8rYUAnJiIWTMKASy9qMMK1eMKk4qKMA-KmkArippEC374

Some of the new changes aren't reflected on the character planner right now, like the existence of the Polymath feat (of which I didn't put any of those in the build though). There's other strong options you can take as feats for the build like psi feats, but I prioritized feats that help you use crafted Special Bolts and traps/caltrops better (like quick pockets' slots and pack rathound's carry capacity when using the Bolt Quiver item with a lot of traps and caltrops).
92
Bugs / Gladiator items low durability
« Last post by harperfan7 on January 11, 2026, 10:56:15 pm »
On my current run, I noticed that some of the weapons the arena gladiators were dropping were at low durability.

Also, can I suggest that surgeon have a sharpened poisoned knife? 
93
Builds / Re: Please help a newbie choose a build
« Last post by DoctorCucumber on January 11, 2026, 06:20:27 pm »
amm
Please?
94
Bugs / Re: Invisible pc doll, npcs, items, environment objects
« Last post by Alt on January 11, 2026, 12:41:54 pm »
do the second step from this guide - https://stygiansoftware.com/forums/index.php?topic=11013.0

and try launching the game via lutris or heroic launcher, also try different versions of wine
95
Builds / Re: Build changes in the 10-Year Anniversary Update (v1.3)
« Last post by harperfan7 on January 11, 2026, 11:06:22 am »
https://cannedbean29.github.io/UnderrailBuilderRemake/

its finnicky, though
like for specialist, you have to level to 16, take it, then level the rest of the way
probably need to take polymath at first then level as well
96
Builds / Re: Build changes in the 10-Year Anniversary Update (v1.3)
« Last post by Vokial on January 11, 2026, 10:52:25 am »
So when do we get an updated character planner? I know we can just put on some feats as placeholders, but it would be nice to see and plan with the additional skill points as you pretty much need around 200 points in your equipment crafting skills to make use of any of your components with 150+ quality. My build already had 8 INT even before the update, so for me this update tax is just a feat switch to Polymath in order to be able to craft the same gear as before. Which is painful, but there's no helping it. Yet updating it accordingly would be nice.
97
Bugs / Re: Fullscreen, no player doll while moving and items have no icons
« Last post by FlyingKites on January 11, 2026, 05:01:08 am »
All through Mint's Software Manager, downloaded Wine and Winetricks. Installed and run through tricks. AMD A8-6410 with Radeon R5, one of those cpu and graphics quad cores on a laptop.
98
Bugs / Re: No sound when searching/opening containers
« Last post by yako on January 11, 2026, 03:39:42 am »
In upper underrail
99
Bugs / Minor HRO door bug
« Last post by yako on January 11, 2026, 03:35:35 am »
This door resets back to closed if you previously opened it and then return to the location or load a save.
100
Bugs / Mordre bug
« Last post by yako on January 10, 2026, 08:30:33 pm »
SGS will turn hostile if you get Mordre to confess, but end combat by some means, then get detected or restart combat again.
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