Author Topic: A build (or three) for every weapon (Dominating approved)  (Read 231962 times)

Eidein

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Re: A build (or three) for every weapon (Dominating approved)
« Reply #30 on: September 16, 2025, 01:32:51 pm »
Apologies if this is a stupid question as this is my first attempt at playing the game, but I'm looking at the dex gloves build and seeing you go up to 70 TM but do not take PSI empathy. My understanding is that PSI empathy is required to get any use at all out of any of the PSI branches. Is there something I'm missing here?

EDIT I'm also seeing in the simple AR tank build that you _do_ take PSI empathy, but then don't put any points into any of the PSI branches?

Yeah its an error, just forgot to add it in. Will fix it. Thanks!

ugo

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Re: A build (or three) for every weapon (Dominating approved)
« Reply #31 on: October 14, 2025, 07:17:04 am »
Newbie question, regarding the SS Nimble Tank Assault RifleBuild.  how do I play both nimble and a tank? Or do I start as a tank and then switch to nimble? I see you chose juggernaut at level 12, so how does it work with nimble? I'm guessing Armor Sloping might be involved, but I don't know how it works, what body gear should I use in this build ?
« Last Edit: October 14, 2025, 07:19:20 am by ugo »

Eidein

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Re: A build (or three) for every weapon (Dominating approved)
« Reply #32 on: Today at 03:21:00 pm »
Newbie question, regarding the SS Nimble Tank Assault RifleBuild.  how do I play both nimble and a tank? Or do I start as a tank and then switch to nimble? I see you chose juggernaut at level 12, so how does it work with nimble? I'm guessing Armor Sloping might be involved, but I don't know how it works, what body gear should I use in this build ?

Nimble Tank generally means a low armour penalty tank that uses supersteel armour with armour sloping, the nimble feat, and eventually bodyweight training, to achieve a armour penalty of <50%. This means the player can walk around whilst still being very tanky.

You would use 2-3 plate supersteel, and either tabis or supersteel boots with springs.

Nimble only exists to further reduce penalty, the dodge/evasion passive will never be used.
« Last Edit: Today at 03:22:42 pm by Eidein »