As for me, there is more to the game than looting, but if the looting aspect of an RPG isn't good then the RPG is dead to me. I tried to play several times during early access after this horrible system was implemented. Almost all times I wouldn't go past taking the outposts because I couldn't even sell that tiny amount of loot. The one time I went further than that and I wasn't enjoying it very much I went as far as the SGS at which point I rage wuited over not even being able to carry the loot that is on SGS. Not to mention I knew even what I had I couldn't sell probably sell half of it.
I must ask, how long have you *not* played the game and still hang in the forums?!?
You talk about not even passing very early game with the loot system. I was assuming you at least know what you talk about and have played at least whole game once with the current system, instead of just b******* about new system. Heck, when we are at this, have you even played oddity XP?
Yes, the system can be a chore from time to time, but just because you can not *easily* sell all loot, does not mean all loot is bad. You can find decent crating components and good armor weapons. And whatever you can not sell right away, you can easily *stash* it.
Also, by being "systematic" (documenting what every merchant may want to buy) I was able to sell ALL loot I wanted to sell before getting into Deep Cavens, in my first playthrough. And no metal armor was ever left in the wildness. Maybe some hammers, those hammers have very bad weight/cost ratio to be worth it, most of the time.
The sheer amount of merchant shops and boat/train system were enough to sell all I wanted, after I got access to all the traders. There is whole game of "Elite" inside world of Underrrail. Although piloting starship is cooler then walking around.
Truth to be told, the biggest issue for most of the time was selling crossbows and boots. Especially boots. Not many traders buy boots, and everybody drops boots.
Interesting enough, due to me being this systematic, the Deep Cavern section totally tuned around everything for me. Almost no merchants and an insane amount of loot. But I was able to adapt my making my base in the warehouse where I stashed everything I found elsewhere in the region. There is a reason why you can stash stuff in containers.