Difference between revisions of "Port Zenith"
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| name = Port Zenith | | name = Port Zenith | ||
| type = Location | | type = Location | ||
− | | control = | + | | control = varies |
| image = cc_pz1.png | | image = cc_pz1.png | ||
| world = [[Core City]] | | world = [[Core City]] |
Revision as of 08:41, 24 August 2014
Port Zenith | |||||
Location information | |||||
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Music | Unknown | ||||
Located in | Core City | ||||
Areas | Warehouses Underground | ||||
Connections | Core City Docks | ||||
NPCs | Protectorate Commander, Protectorate Heavy Gunner, Protectorate Sentinel, Protectorate Shock Trooper, Supervisor, Worker | ||||
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Port Zenith is a port in Core City Docks.
Description
Port Zenith is a harbour warehouse area controlled by Protectorate west from the main docks of Core City. It appears more clean than the main docks and is constantly under heavy guard with no visitors allowed. The player may steal shield emitter shipment from the warehouses for Gorsky. A Port Zenith Security Pass can be stolen or looted from Bob Smith in order to try to infiltrate the port.
NPCs
- Bob Smith (hung-over, in the Hardcore City Bar)
- Private Lloyd (outside in the docks, guarding the main entrance)
- Protectorate Commander
- Protectorate Heavy Gunners
- Protectorate Sentinel
- Protectorate Shock Trooper
- Supervisor
- Workers
Quests
- Steal shield emitter shipment: Gorsky wants you to steal a shield emitter shipment from the Protectorate.
Map Gallery
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