Difference between revisions of "Special Tactics"
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| description = Grants you an ability that when activated will remove the action point cost of your next special bolt attack. This ability can only be activated while out of combat.<br><br>Cooldown: 30 seconds. | | description = Grants you an ability that when activated will remove the action point cost of your next special bolt attack. This ability can only be activated while out of combat.<br><br>Cooldown: 30 seconds. | ||
| requirements = | | requirements = | ||
− | * [[Dexterity]] | + | * [[Dexterity]] 6 |
− | * [[Skills#Crossbows|Crossbows]] | + | * [[Intelligence]] 6 |
+ | * [[Skills#Crossbows|Crossbows]] 50 | ||
}} | }} | ||
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=== History === | === History === | ||
+ | * [[0.1.14.0]] - dexterity requirement increased from 5 to 6, crossbows requirement increased from 25 to 50, intelligence requirement added | ||
* [[0.1.4.0]] - feat introduced | * [[0.1.4.0]] - feat introduced | ||
Line 43: | Line 45: | ||
[[Category:Status effects]] | [[Category:Status effects]] | ||
[[Category:Dexterity feats]] | [[Category:Dexterity feats]] | ||
+ | [[Category:Intelligence feats]] | ||
[[Category:Crossbows feats]] | [[Category:Crossbows feats]] |
Revision as of 14:32, 26 March 2015
Feat
Special Tactics | |
Grants you an ability that when activated will remove the action point cost of your next special bolt attack. This ability can only be activated while out of combat. Cooldown: 30 seconds. | |
Requirements
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Special Tactics essentially allows you to open combat with three crossbow attacks on your first turn.
Combine with Marksman for three special bolt attacks.
History
- 0.1.14.0 - dexterity requirement increased from 5 to 6, crossbows requirement increased from 25 to 50, intelligence requirement added
- 0.1.4.0 - feat introduced
Ability
Special Tactics | |
When activated this ability will remove the action point cost of your next special bolt attack. Can only be activated while out of combat. | |
Cooldown: 6 turns (30 seconds) |
Status effect
Special Tactics | |
Character's next special bolt attack will cost no action points. | |
Duration: 3 turns (15 seconds) |
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