Difference between revisions of "Super Slam"
Jump to navigation
Jump to search
m |
WikimanBot (talk | contribs) |
||
Line 1: | Line 1: | ||
+ | '''Super Slam''' is a feat and an attack ability. | ||
+ | |||
== Feat == | == Feat == | ||
{{Feat Infobox | {{Feat Infobox | ||
Line 26: | Line 28: | ||
}} | }} | ||
− | [[Health]] scales | + | Player [[Health]] scales with difficulty level, [[Constitution]] and character level, but items and feats can also affect it. |
Revision as of 06:52, 21 August 2015
Super Slam is a feat and an attack ability.
Feat
Super Slam | |
Grants you a special attack with the sledgehammer that does normal damage plus 20% of attacker's maximum health as additional mechanical damage. Cooldown: 3 turns. | |
Requirements |
Super Slam is a sledgehammer feat.
History
- 0.1.14.0 - feat introduced
Ability
Super Slam | |
Perform a sledgehammer attack that does normal damage plus additional (20% of your maximum health) mechanical damage. | |
Action Points: Active weapon's AP cost | |
Range: Melee | |
Cooldown: 3 turns |
Player Health scales with difficulty level, Constitution and character level, but items and feats can also affect it.
|