Difference between revisions of "Kneecap Shot"

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'''Kneecap Shot''' is a feat and an attack ability.
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== Feat ==
 
== Feat ==
 
{{Feat Infobox
 
{{Feat Infobox
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| description  = An attack with a pistol, crossbow or SMG that, in addition to normal weapon damage, also applies a bleeding wound that deals 75% damage of the original attack over 3 turns plus additional 5% for every point in perception.<br><br>It also removes all movement points from the target for 3 turns (target can still move using action points).<br><br>Only works on living targets (that have knees).<br><br>Cooldown: 5 turns.
 
| description  = An attack with a pistol, crossbow or SMG that, in addition to normal weapon damage, also applies a bleeding wound that deals 75% damage of the original attack over 3 turns plus additional 5% for every point in perception.<br><br>It also removes all movement points from the target for 3 turns (target can still move using action points).<br><br>Only works on living targets (that have knees).<br><br>Cooldown: 5 turns.
 
| requirements =
 
| requirements =
* [[Skills#Guns|Guns]] or [[Skills#Crossbows|Crossbows]] 25
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* [[Guns]] or [[Crossbows]] 25
 
* [[Perception]] 7
 
* [[Perception]] 7
 
}}
 
}}
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* [[0.1.4.0]] - feat introduced
 
* [[0.1.4.0]] - feat introduced
 
* [[0.1.12.0]] - mechanics changed
 
* [[0.1.12.0]] - mechanics changed
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{{clear}}
  
 
{{clear}}
 
 
== Ability ==
 
== Ability ==
 
{{Ability Infobox
 
{{Ability Infobox

Revision as of 07:08, 21 August 2015

Kneecap Shot is a feat and an attack ability.

Feat

Kneecap Shot feat icon Kneecap Shot
An attack with a pistol, crossbow or SMG that, in addition to normal weapon damage, also applies a bleeding wound that deals 75% damage of the original attack over 3 turns plus additional 5% for every point in perception.

It also removes all movement points from the target for 3 turns (target can still move using action points).

Only works on living targets (that have knees).

Cooldown: 5 turns.


Requirements

History

Ability

Kneecap Shot icon

Kneecap Shot
Deals normal weapon damage and inflicts a bleeding wound that deals additional X% damage (scales with perception) over 3 turns and removes all movement points from the target (target can still move using action points).

Can only be performed with a pistol, crossbow or SMG.
Action Points: Active weapon's AP cost
Range: 7.0
Cooldown: 5 turns

This attack causes Knee Wound. The extra damage dealt is equal to 75% of the original attack's damage plus additional 5% for every point in Perception.