Difference between revisions of "Pummel"
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+ | '''Pummel''' is a feat and an attack ability. | ||
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== Feat == | == Feat == | ||
{{Feat Infobox | {{Feat Infobox | ||
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=== History === | === History === | ||
* [[0.1.5.0]] - feat introduced | * [[0.1.5.0]] - feat introduced | ||
+ | {{clear}} | ||
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== Ability == | == Ability == | ||
{{Ability Infobox | {{Ability Infobox |
Revision as of 07:21, 21 August 2015
Pummel is a feat and an attack ability.
Feat
Pummel | |
You can perform a special attack with a sledgehammer that deals 50% weapon damage and does not ignore damage threshold, but puts living targets off balance for 2 turns if it lands. Off-balanced characters have their dodge and evasion reduced to zero. Cooldown: 3 turns | |
Requirements
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Useful against enemies with high dodge.
History
- 0.1.5.0 - feat introduced
Ability
Pummel | |
Performs a special attack with a sledgehammer that deals 50% weapon damage and does not ignore damage threshold, but puts living targets off balance for 2 turns if it lands. Off-balanced characters have their dodge and evasion reduced to zero. | |
Action Points: 10 | |
Cooldown: 3 turns |
Causes Off-balance. Has lower action point cost than normal sledgehammer attacks.
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