Difference between revisions of "Bear Trap"
Jump to navigation
Jump to search
WikimanBot (talk | contribs) |
(tabbed infobox with all variants) |
||
Line 1: | Line 1: | ||
− | {{infobox | + | {{Tabbed infobox |
− | | | + | | tab1 = Basic |
− | | | + | | tab2 = Burrower |
− | | | + | | tab3 = Cave Ear |
− | | | + | | tab4 = Crawler |
− | | | + | | tab5 = Black Dragon |
− | | | + | | tab6 = Spirit |
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
− | '''Bear Trap''' is a simple low-level trap. Also available in poisoned varieties. | + | '''Bear Trap''' is a simple low-level trap. Also available in many poisoned varieties. |
+ | |||
+ | Anyone caught in a bear trap is immobilized, takes damage, suffers from a bleeding wound and possibly poison. Targets immune to immobilization suffer no harm when walking over bear traps. | ||
== Crafting == | == Crafting == | ||
Line 23: | Line 20: | ||
* [[Cave Ear Poison Bear Trap]] | * [[Cave Ear Poison Bear Trap]] | ||
* [[Crawler Poison Bear Trap]] | * [[Crawler Poison Bear Trap]] | ||
+ | * [[Black Dragon Poison Bear Trap]] | ||
+ | * [[Spirit Poison Bear Trap]] | ||
Revision as of 23:13, 28 December 2015
| |||
A simple mechanical trap designed to wound and ensnare the victim. As if the excruciating pain of having your foot caught in one of these wasn't enough, the metal jaws have also been coated with burrower poison. | |||
Required skill: 20 Detection difficulty: 100% | |||
Use: Place a mechanical bear trap that deals 35-40 mechanical damage instantly, applies a bleeding wound that deals additional 100% of the initial damage over 3 turns and roots the victim in place for 3 turns. When triggered this trap also afflicts the target with 2 stacks of burrower poison that deals 7 damage per stack every turn for up to 5 turns. (Cooldown: 10s) | |||
Cannot be used in combat | |||
Weight: 1.00 | |||
Value: 80 |
| |||
A simple mechanical trap designed to wound and ensnare the victim. As if the excruciating pain of having your foot caught in one of these wasn't enough, the metal jaws have also been coated with cave ear poison. | |||
Required skill: 30 Detection difficulty: 100% | |||
Use: Place a mechanical bear trap that deals 35-40 mechanical damage instantly, applies a bleeding wound that deals additional 100% of the initial damage over 3 turns and roots the victim in place for 3 turns. When triggered this trap also afflicts the target with cave ear poison that increases all biological damage taken by 50% and reduces perception by 5. Lasts up to 5 turns. (Cooldown: 10s) | |||
Cannot be used in combat | |||
Weight: 1.00 | |||
Value: 95 |
| |||
A simple mechanical trap designed to wound and ensnare the victim. As if the excruciating pain of having your foot caught in one of these wasn't enough, the metal jaws have also been coated with crawler poison. | |||
Required skill: 40 Detection difficulty: 100% | |||
Use: Place a mechanical bear trap that deals 35-40 mechanical damage instantly, applies a bleeding wound that deals additional 100% of the initial damage over 3 turns and roots the victim in place for 3 turns. When triggered this trap also afflicts the target with crawler poison that deals 5 damage per turn each turn for 2 turns. If the poison is not removed before it expires it will stun the victim for 2 turns. (Cooldown: 10s) | |||
Cannot be used in combat | |||
Weight: 1.00 | |||
Value: 125 |
| |||
A simple mechanical trap designed to wound and ensnare the victim. As if the excruciating pain of having your foot caught in one of these wasn't enough, the metal jaws have also been coated with black dragon poison. | |||
Required skill: 40 Detection difficulty: 100% | |||
Use: Place a mechanical bear trap that deals 35-40 mechanical damage instantly, applies a bleeding wound that deals additional 100% of the initial damage over 3 turns and roots the victim in place for 3 turns. When triggered this trap also afflicts the target with black dragon poison that causes psionic inhibition, which prevents the victim from invoking psi abilities and regenerating psi points. Lasts 1 turn. (Cooldown: 10s) | |||
Cannot be used in combat | |||
Weight: 1.00 | |||
Value: 165 |
| |||
A simple mechanical trap designed to wound and ensnare the victim. As if the excruciating pain of having your foot caught in one of these wasn't enough, the metal jaws have also been coated with spirit poison. | |||
Required skill: 40 Detection difficulty: 100% | |||
Use: Place a mechanical bear trap that deals 35-40 mechanical damage instantly, applies a bleeding wound that deals additional 100% of the initial damage over 3 turns and roots the victim in place for 3 turns. When triggered this trap also afflicts the target with spirit poison that deals 15 damage per turn each turn for 2 turns and reduces resolve by 65%. If the poison is not removed before it expires it will summon a psionic doppelganger of the victim if it's human. (Cooldown: 10s) | |||
Cannot be used in combat | |||
Weight: 1.00 | |||
Value: 200 |
Bear Trap is a simple low-level trap. Also available in many poisoned varieties.
Anyone caught in a bear trap is immobilized, takes damage, suffers from a bleeding wound and possibly poison. Targets immune to immobilization suffer no harm when walking over bear traps.
Crafting
Bear Trap can be crafted with Blueprint: Bear Trap.
Variants
- Bear Trap
- Burrower Poison Bear Trap
- Cave Ear Poison Bear Trap
- Crawler Poison Bear Trap
- Black Dragon Poison Bear Trap
- Spirit Poison Bear Trap
|
|