Difference between revisions of "Execute"
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| image = execute_icon.png | | image = execute_icon.png | ||
| name = Execute | | name = Execute | ||
− | | description = Grants you a special close range attack with the pistol that deals 250% weapon damage against stunned and incapacitated targets.<br | + | | description = Grants you a special close range attack with the pistol that deals 250% weapon damage against stunned and incapacitated targets. Does not work with pistols that deal their primary damage to multiple targets.<br><br>Cooldown: 5 turns. |
| requirements = | | requirements = | ||
* [[Guns]] 70 | * [[Guns]] 70 | ||
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=== History === | === History === | ||
+ | * [[0.2.0.0]] - no longer works with pistols that deal their primary damage to multiple targets ([[Electroshock Pistol]]) | ||
* [[0.1.14.0]] - guns requirement increased from 35 to 70 | * [[0.1.14.0]] - guns requirement increased from 35 to 70 | ||
* [[0.1.4.0]] - feat introduced | * [[0.1.4.0]] - feat introduced |
Revision as of 16:40, 9 February 2016
Execute is a feat and an attack ability.
Feat
Execute | |
Grants you a special close range attack with the pistol that deals 250% weapon damage against stunned and incapacitated targets. Does not work with pistols that deal their primary damage to multiple targets. Cooldown: 5 turns. | |
Requirements
|
History
- 0.2.0.0 - no longer works with pistols that deal their primary damage to multiple targets (Electroshock Pistol)
- 0.1.14.0 - guns requirement increased from 35 to 70
- 0.1.4.0 - feat introduced
Ability
Execute | |
Special close range attack with the pistol that deals 250% weapon damage against stunned and incapacitated targets. | |
Action Points: Active weapon's AP cost + 5 | |
Range: 2.5 | |
Cooldown: 5 turns |
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