Difference between revisions of "Pummel"

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Causes [[Off-balance]]. Has lower action point cost than normal sledgehammer attacks.
 
Causes [[Off-balance]]. Has lower action point cost than normal sledgehammer attacks.
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{{clear}}
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== Specializations ==
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{{Specialization
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| name = Damage
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| max  =
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| text = Increases the damage modifier by {0}% for each specialization point.
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}}
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{{Specialization
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| name = Action Points
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| max  =
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| text = Reduces the action point cost by {0} for each specialization point.
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}}
  
  

Revision as of 05:16, 11 October 2017

Pummel is a feat and a special attack.

Feat

Pummel feat icon Pummel
You can perform a special attack with a sledgehammer that deals 50% weapon damage and does not ignore damage threshold, but puts living targets off balance for 2 turns if it lands.

Off-balanced characters have their dodge and evasion reduced to zero.

Cooldown: 3 turns


Requirements

Useful against enemies with high dodge.

History

Ability

Pummel icon

Pummel
Performs a special attack with a sledgehammer that deals 50% weapon damage and does not ignore damage threshold, but puts living targets off balance for 2 turns if it lands.

Off-balanced characters have their dodge and evasion reduced to zero.
Action Points: 10
Cooldown: 3 turns

Causes Off-balance. Has lower action point cost than normal sledgehammer attacks.

Specializations

  • Damage ( levelExpression error: Unexpected > operator.) — Increases the damage modifier by {0}% for each specialization point.
  • Action Points ( levelExpression error: Unexpected > operator.) — Reduces the action point cost by {0} for each specialization point.