Difference between revisions of "Kneecap Shot"

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This attack causes [[Knee Wound]]. The extra damage dealt is equal to 75% of the original attack's damage plus additional 5% for every point in [[Perception]].
 
This attack causes [[Knee Wound]]. The extra damage dealt is equal to 75% of the original attack's damage plus additional 5% for every point in [[Perception]].
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{{clear}}
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== Specializations ==
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{{Specialization
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| name = Damage
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| max  =
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| text = Each point of specialization increases the base bleeding damage percentage by {0}% and bleeding damage percentage per point in perception by {1}%.
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}}
  
  

Revision as of 05:23, 11 October 2017

Kneecap Shot is a feat and a special attack.

Feat

Kneecap Shot feat icon Kneecap Shot
An attack with a pistol, crossbow or SMG that, in addition to normal weapon damage, also applies a bleeding wound that deals 75% damage of the original attack over 3 turns plus additional 5% for every point in perception.

It also removes all movement points from the target for 3 turns (target can still move using action points).

Only works on living targets (that have knees).

Cooldown: 5 turns.


Requirements

History

  • 0.1.12.0 - mechanics changed (from static 2-turn wound to perception-based 3 turn wound)
  • 0.1.4.0 - feat introduced

Ability

Kneecap Shot icon

Kneecap Shot
Deals normal weapon damage and inflicts a bleeding wound that deals additional X% damage (scales with perception) over 3 turns and removes all movement points from the target (target can still move using action points).

Can only be performed with a pistol, crossbow or SMG.
Action Points: Active weapon's AP cost
Range: 7.0
Cooldown: 5 turns

This attack causes Knee Wound. The extra damage dealt is equal to 75% of the original attack's damage plus additional 5% for every point in Perception.

Specializations

  • Damage ( levelExpression error: Unexpected > operator.) — Each point of specialization increases the base bleeding damage percentage by {0}% and bleeding damage percentage per point in perception by {1}%.