Difference between revisions of "Super Slam"

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Player [[Health]] scales with difficulty level, [[Constitution]] and character level, but items and feats can also affect it.
 
Player [[Health]] scales with difficulty level, [[Constitution]] and character level, but items and feats can also affect it.
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{{clear}}
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== Specializations ==
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{{Specialization
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| name = Damage
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| max  =
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| text = Increases the amount of health added to the damage by {0}% for each specialization point.
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}}
  
  

Revision as of 05:41, 11 October 2017

Super Slam is a feat and a special attack.

Feat

Super Slam feat icon Super Slam
Grants you a special attack with the sledgehammer that does normal damage plus 20% of attacker's maximum health as additional mechanical damage.

Cooldown: 3 turns.


Requirements

Super Slam is a sledgehammer feat.

History

Ability

Super Slam icon

Super Slam
Perform a sledgehammer attack that does normal damage plus additional (20% of your maximum health) mechanical damage.
Action Points: Active weapon's AP cost
Range: Melee
Cooldown: 3 turns

Player Health scales with difficulty level, Constitution and character level, but items and feats can also affect it.

Specializations

  • Damage ( levelExpression error: Unexpected > operator.) — Increases the amount of health added to the damage by {0}% for each specialization point.