Difference between revisions of "Frighten"
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(1.0.3 changes) |
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Line 8: | Line 8: | ||
| apcost = 15 | | apcost = 15 | ||
| psicost = 40 | | psicost = 40 | ||
− | | range = | + | | range = 5.0 |
| cooldown = 8 turns | | cooldown = 8 turns | ||
}} | }} | ||
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* [[Mental Subversion]] | * [[Mental Subversion]] | ||
* [[Locus of Control]] | * [[Locus of Control]] | ||
+ | |||
+ | == History == | ||
+ | * [[1.0.3.6]] - changed range to 5 (up from 3) | ||
+ | * [[0.1.14.0]] - tweaked cost and range for the new regenerating psi system | ||
+ | * [[0.1.4.0]] - introduced | ||
Revision as of 12:01, 8 December 2017
Frighten | |
Thought Control (30 skill required) | |
Projects terrifying images into the target's mind in an attempt to cause it to panic for up to 4 turns. | |
Action Points: 15 | |
Psi: 40 | |
Range: 5.0 | |
Cooldown: 8 turns |
At up to 4 turns, Frighten is a long-lasting control effect. Damage doesn't break the fear effect.
Your effective Thought Control skills affects the chance of targets resisting the effect.
Trainers
Related feats
History
- 1.0.3.6 - changed range to 5 (up from 3)
- 0.1.14.0 - tweaked cost and range for the new regenerating psi system
- 0.1.4.0 - introduced
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