Difference between revisions of "Super Slam"

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{{Ability Infobox
 
{{Ability Infobox
 
| image      = Super Slam ability.png
 
| image      = Super Slam ability.png
| type        = attack
+
| nature      = malicious
 
| name        = Super Slam
 
| name        = Super Slam
 
| description = Perform a sledgehammer attack that does normal damage plus additional {{color|gray|(20% of your maximum health)}} mechanical damage.
 
| description = Perform a sledgehammer attack that does normal damage plus additional {{color|gray|(20% of your maximum health)}} mechanical damage.

Revision as of 08:13, 31 July 2018

Super Slam is a feat and a special attack.

Feat

Super Slam feat icon Super Slam
Grants you a special attack with the sledgehammer that does normal damage plus 20% of attacker's maximum health as additional mechanical damage.

Cooldown: 3 turns.


Requirements

Super Slam is a sledgehammer feat.

History

Ability

Super Slam icon

Super Slam
Perform a sledgehammer attack that does normal damage plus additional (20% of your maximum health) mechanical damage.
Action Points: Active weapon's AP cost
Range: Melee
Cooldown: 3 turns

Player Health scales with difficulty level, Constitution and character level, but items and feats can also affect it.

Specializations

  • Damage ( levelExpression error: Unexpected > operator.) — Increases the amount of health added to the damage by {0}% for each specialization point.