Difference between revisions of "Snipe"

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(→‎History: copypaste from patch notes)
(→‎History: note abou the current 1% bonus)
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* [[0.2.0.3]] - fixed feat description
 
* [[0.2.0.3]] - fixed feat description
 
* [[0.2.0.1]] - fixed the bug that caused the attack not to do those base 100% of damage in addition to bonus damage and also changed the bonus damage per stealth point to 1.5% (up from 1%). Feat description also now displays exact numbers. Also now requires 30 stealth to obtain.
 
* [[0.2.0.1]] - fixed the bug that caused the attack not to do those base 100% of damage in addition to bonus damage and also changed the bonus damage per stealth point to 1.5% (up from 1%). Feat description also now displays exact numbers. Also now requires 30 stealth to obtain.
 +
** Note that the bonus damage per stealth point is currently 1%. It is unclear when it was changed back to 1% (possibly during the 0.2 beta) as this was omitted from patch notes.
 
* [[0.1.14.0]] - perception requirement increased from 8 to 10
 
* [[0.1.14.0]] - perception requirement increased from 8 to 10
 
* [[0.1.8.0]] - increased the base damage bonus from 100% to 125%  
 
* [[0.1.8.0]] - increased the base damage bonus from 100% to 125%  

Revision as of 05:04, 10 March 2019

Snipe is a feat and a special attack.

Feat

Snipe feat icon Snipe
Grants you a special attack with a crossbow or a sniper rifle that deals 225% weapon damage plus additional 1% damage per stealth skill point. Can only be used in stealth. This attack cannot critically hit.

Cooldown: 3 turns


Requirements

History

  • 0.2.0.3 - fixed feat description
  • 0.2.0.1 - fixed the bug that caused the attack not to do those base 100% of damage in addition to bonus damage and also changed the bonus damage per stealth point to 1.5% (up from 1%). Feat description also now displays exact numbers. Also now requires 30 stealth to obtain.
    • Note that the bonus damage per stealth point is currently 1%. It is unclear when it was changed back to 1% (possibly during the 0.2 beta) as this was omitted from patch notes.
  • 0.1.14.0 - perception requirement increased from 8 to 10
  • 0.1.8.0 - increased the base damage bonus from 100% to 125%
  • 0.1.5.0 - can no longer critically hit
  • 0.1.4.0 - feat introduced

Ability

Snipe icon

Snipe
A special attack with a crossbow or sniper rifle that deals x% damage (scales with stealth skill). Can only be used in stealth. This attack cannot critically hit.
Action Points: Active weapon's AP cost
Range: Active weapon's range
Cooldown: 3 turns

Can be used even while your target can see you, as long as you're in Stealth Mode.

Specializations

  • Damage ( levelExpression error: Unexpected > operator.) — Each specialization point further increases the additional damage per point in stealth skill by {0}%.