Difference between revisions of "Dirty Kick"
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== Specializations == | == Specializations == | ||
{{Specialization | {{Specialization | ||
− | | name = | + | | name = Dirty Kick |
− | | max = | + | | max = 5 |
− | | text = Increases damage by { | + | | text = Increases damage by {10}% for each specialization point. |
}} | }} | ||
Revision as of 06:40, 17 July 2019
Dirty Kick is a feat and a special attack.
Feat
Dirty Kick | |
You can perform a special melee attack that deals increased unarmed damage and stuns living targets for 1 turn. If the target is human male, it's stunned for 2 turns instead. This attack can be performed regardless of the currently equipped weapon. The damage scales up with your unarmed attack damage. Cooldown: 6 turns. | |
Requirements
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The damage dealt is equal to 200% of your unarmed damage.
Cooldown of dirty kick can be decreased with tabi boots made from Infused Rathound Leather.
Damage of dirty kick can be increased by 100% with Metal Boots.
History
- 1.0.3.6 - will now be subject to Uncanny Dodge and other special defense mechanisms
- 0.1.11.0 - feat reworked to work regardless of current weapon
- 0.1.5.0 - feat introduced
Ability
Dirty Kick | |
Perform a special unarmed attack that deals X mechanical damage and stuns living targets for 1 turn. If the target is human male, it's stunned for 2 turns instead. This attack can be performed regardless of the currently equipped weapon. | |
Action Points: 15 | |
Cooldown: 6 turns |
The damage dealt is roughly twice your normal unarmed damage.
Specializations
- Dirty Kick (5 levels) — Increases damage by {10}% for each specialization point.
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