Difference between revisions of "Incendiary Blob Trap"
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== Variants == | == Variants == | ||
− | * | + | * {{Itemlink|Incendiary Blob Trap}} |
− | * | + | * {{Itemlink|Incendiary Blob Trap Mk II}} |
− | * | + | * {{Itemlink|Incendiary Blob Trap Mk III}} |
Latest revision as of 23:48, 4 November 2019
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Special chemical trap that sets the target on fire. | |||
Required skill: 35 Detection difficulty: 100% | |||
Use: Place a special chemical trap that sets the target on fire, dealing up to 105-135 heat damage over up to 4 turns. (Cooldown: 10s) | |||
Cannot be used in combat | |||
Weight: 2.00 | |||
Value: 500
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Special chemical trap that sets the target on fire. | |||
Required skill: 55 Detection difficulty: 100% | |||
Use: Place a special chemical trap that sets the target on fire, dealing up to 135-195 heat damage over up to 5 turns. (Cooldown: 10s) | |||
Cannot be used in combat | |||
Weight: 2.00 | |||
Value: 675
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Special chemical trap that sets the target on fire. | |||
Required skill: 75 Detection difficulty: 100% | |||
Use: Place a special chemical trap that sets the target on fire, dealing up to 165-255 heat damage over up to 6 turns. (Cooldown: 10s) | |||
Cannot be used in combat | |||
Weight: 2.00 | |||
Value: 850
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Incendiary Blob Trap is a type of chemical trap. They set their target on fire, causing them to panic and dealing Heat damage over up to 3 turns plus 1 turn per trap mark.
They deal 105-135 (Mk.1), 135-195 (Mk.2) or 165-255 (Mk.3) Heat damage.
Crafting
Incendiary Blob Trap can be crafted with Blueprint: Chemical Blob Trap. The mark produced depends on the type of incendiary chemical used.
Variants
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