Difference between revisions of "Flurry"

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{{Expedition}}
 
{{Expedition}}
'''Flurry''' is a feat.
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'''Flurry''' is a feat and special attack.
  
 
== Feat ==
 
== Feat ==
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| image        = Flurry icon.png
 
| image        = Flurry icon.png
 
| name        = Flurry
 
| name        = Flurry
| description  = Grants you an ability to launch 4 consecutive attacks with a sword. Each attack reduces the action point cost of further Flurry activations by 4 action points (this stacks 5 times) until the end of next turn.<br><br>If any of the attacks misses or deals no damage, the flurry will stop and be put on cooldown for 5 turns and the cost reduction will be removed.
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| description  = Grants you an ability to launch 3 consecutive attacks with a sword. Each attack reduces the action point cost of further Flurry activations by 4 action points (this stacks 5 times) until the end of next turn.<br><br>If any of the attacks misses or deals no damage, the flurry will stop and be put on cooldown for 3 turns and the cost reduction will be removed.
 
| requirements =  
 
| requirements =  
 
* [[Dexterity]] 6
 
* [[Dexterity]] 6
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}}
 
}}
  
=== History ===
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Flurry won't reset if you kill your target with the 1st or 2nd hit of it (meaning the 2nd and/or 3rd strike hits just air) but you only get a stack of the buff when you hit something, e.g. if you kill your target with one flurry strike you get one stack of the buff. Synergizes well with [[Onslaught]].
* [[1.1.0]] - feat introduced
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{{clear}}
 
{{clear}}
  
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| nature      = malicious
 
| nature      = malicious
 
| name        = Flurry
 
| name        = Flurry
| description = Launches 4 consecutive attacks with a sword. Each attack reduces the action point cost of further Flurry activations by 4 action points (this stacks 5 times) until the end of next turn.<br><br>If any of the attacks misses or deals no damage, the flurry will stop and be put on cooldown for 5 turns and the cost reduction will be removed.
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| description = Launches 3 consecutive attacks with a sword. Each attack reduces the action point cost of further Flurry activations by 4 action points (this stacks 5 times) until the end of next turn.<br><br>If any of the attacks misses or deals no damage, the flurry will stop and be put on cooldown for 3 turns and the cost reduction will be removed.
| apcost      = 45
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| apcost      = 35
 
| range      =  
 
| range      =  
 
| radius      =  
 
| radius      =  
| cooldown    = 5 turns
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| cooldown    = 3 turns
 
}}
 
}}
  
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{{Specialization
 
{{Specialization
 
| name = Flurry: Cooldown
 
| name = Flurry: Cooldown
| max  = 4
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| max  = 2
 
| text = Reduces cooldown by 0.5 turns for each specialization point.
 
| text = Reduces cooldown by 0.5 turns for each specialization point.
 
}}
 
}}
 
{{Specialization
 
{{Specialization
 
| name = Flurry: Action Point Cost
 
| name = Flurry: Action Point Cost
| max  = 10
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| max  = 5
 
| text = Reduces the action point cost by 1.
 
| text = Reduces the action point cost by 1.
 
}}
 
}}
 +
 +
== History ==
 +
* [[1.1.0]] - feat introduced
  
  

Latest revision as of 00:26, 5 November 2019

This page contains content from Underrail: Expedition expansion.

Flurry is a feat and special attack.

Feat

Flurry feat icon Flurry
Grants you an ability to launch 3 consecutive attacks with a sword. Each attack reduces the action point cost of further Flurry activations by 4 action points (this stacks 5 times) until the end of next turn.

If any of the attacks misses or deals no damage, the flurry will stop and be put on cooldown for 3 turns and the cost reduction will be removed.


Requirements

Flurry won't reset if you kill your target with the 1st or 2nd hit of it (meaning the 2nd and/or 3rd strike hits just air) but you only get a stack of the buff when you hit something, e.g. if you kill your target with one flurry strike you get one stack of the buff. Synergizes well with Onslaught.

Ability

Flurry icon

Flurry
Launches 3 consecutive attacks with a sword. Each attack reduces the action point cost of further Flurry activations by 4 action points (this stacks 5 times) until the end of next turn.

If any of the attacks misses or deals no damage, the flurry will stop and be put on cooldown for 3 turns and the cost reduction will be removed.
Action Points: 35
Cooldown: 3 turns

Specializations

  • Flurry: Cooldown (2 levels) — Reduces cooldown by 0.5 turns for each specialization point.
  • Flurry: Action Point Cost (5 levels) — Reduces the action point cost by 1.

History