Difference between revisions of "Pummel"
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− | + | '''Pummel''' is a feat and a special attack. | |
− | + | == Feat == | |
− | < | + | {{Feat Infobox |
+ | | image = Pummel_icon.png | ||
+ | | name = Pummel | ||
+ | | description = You can perform a special attack with a sledgehammer that deals 50% weapon damage and does not ignore damage threshold, but puts living targets off balance for 2 turns if it lands.<br><br>Off-balanced characters have their dodge and evasion reduced to zero.<br><br>Cooldown: 3 turns | ||
+ | | requirements = * [[Melee]] 20 | ||
+ | }} | ||
+ | |||
+ | Useful against enemies with high dodge if you can land it. | ||
+ | |||
+ | {{clear}} | ||
− | + | == Ability == | |
+ | {{Ability Infobox | ||
+ | | image = Pummel-ability.png | ||
+ | | nature = malicious | ||
+ | | name = Pummel | ||
+ | | description = Performs a special attack with a sledgehammer that deals 50% weapon damage and does not ignore damage threshold, but puts living targets off balance for 2 turns if it lands.<br><br>Off-balanced characters have their dodge and evasion reduced to zero. | ||
+ | | apcost = 10 | ||
+ | | cooldown = 3 turns | ||
+ | }} | ||
− | {{ | + | Causes [[Off-balance]]. Has lower action point cost than normal sledgehammer attacks. |
− | + | ||
− | | | + | {{clear}} |
− | + | ||
− | + | == Specializations == | |
− | + | {{Specialization | |
− | + | | name = Damage | |
+ | | max = 5 | ||
+ | | text = Increases the damage modifier by 7% for each specialization point. | ||
+ | }} | ||
+ | {{Specialization | ||
+ | | name = Action Points | ||
+ | | max = 5 | ||
+ | | text = Reduces the action point cost by 2 for each specialization point. | ||
}} | }} | ||
− | - | + | == History == |
+ | * [[0.1.5.0]] - feat introduced | ||
+ | |||
+ | |||
{{Feats navbox}} | {{Feats navbox}} | ||
+ | {{Abilities navbox|collapsed}} | ||
[[Category:Feats]] | [[Category:Feats]] | ||
+ | [[Category:Abilities]] | ||
+ | [[Category:Attacks]] | ||
+ | [[Category:Melee feats]] |
Latest revision as of 01:25, 5 November 2019
Pummel is a feat and a special attack.
Feat
Pummel | |
You can perform a special attack with a sledgehammer that deals 50% weapon damage and does not ignore damage threshold, but puts living targets off balance for 2 turns if it lands. Off-balanced characters have their dodge and evasion reduced to zero. Cooldown: 3 turns | |
Requirements
|
Useful against enemies with high dodge if you can land it.
Ability
Pummel | |
Performs a special attack with a sledgehammer that deals 50% weapon damage and does not ignore damage threshold, but puts living targets off balance for 2 turns if it lands. Off-balanced characters have their dodge and evasion reduced to zero. | |
Action Points: 10 | |
Cooldown: 3 turns |
Causes Off-balance. Has lower action point cost than normal sledgehammer attacks.
Specializations
- Damage (5 levels) — Increases the damage modifier by 7% for each specialization point.
- Action Points (5 levels) — Reduces the action point cost by 2 for each specialization point.
History
- 0.1.5.0 - feat introduced
|