Difference between revisions of "Bear Trap"
Jump to navigation
Jump to search
WikimanBot (talk | contribs) |
WikimanBot (talk | contribs) |
||
(5 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | {{infobox | + | <div style="float:right;"> |
− | + | :'''Base game'''<br><br> | |
− | + | {{Tabbed infobox | |
− | + | | tab1 = Basic | |
− | + | | tab2 = Burrower | |
− | | | + | | tab3 = Cave Ear |
− | | | + | | tab4 = Crawler |
− | + | | tab5 = Black Dragon | |
− | | | + | | tab6 = Spirit |
− | | | ||
− | | | ||
− | | | ||
}} | }} | ||
+ | {{clear}} | ||
− | '''Bear Trap''' is a simple low-level trap. Also available in poisoned varieties. | + | :'''Expedition'''<br><br> |
+ | {{Tabbed infobox | ||
+ | | tab7 = Blinding | ||
+ | | tab8 = Leper | ||
+ | | tab9 = Heartbreak | ||
+ | }}</div> | ||
+ | |||
+ | '''Bear Trap''' is a simple low-level trap. Also available in many poisoned varieties. | ||
+ | |||
+ | Anyone caught in a bear trap is immobilized, takes damage, suffers from a bleeding wound and possibly [[poison]]. Targets immune to immobilization suffer no harm when walking over bear traps. | ||
== Crafting == | == Crafting == | ||
Line 19: | Line 26: | ||
== Variants == | == Variants == | ||
− | * | + | * {{Itemlink|Bear Trap}} |
− | * | + | * {{Itemlink|Burrower Poison Bear Trap}} |
− | * | + | * {{Itemlink|Cave Ear Poison Bear Trap}} |
− | * | + | * {{Itemlink|Crawler Poison Bear Trap}} |
+ | * {{Itemlink|Black Dragon Poison Bear Trap}} | ||
+ | * {{Itemlink|Spirit Poison Bear Trap}} | ||
+ | * {{Itemlink|Blinding Poison Bear Trap}}{{Expedition-inline}} | ||
+ | * {{Itemlink|Leper Poison Bear Trap}}{{Expedition-inline}} | ||
+ | * {{Itemlink|Heartbreak Poison Bear Trap}}{{Expedition-inline}} | ||
Latest revision as of 00:27, 6 January 2020
- Base game
| |||
A simple mechanical trap designed to wound and ensnare the victim. As if the excruciating pain of having your foot caught in one of these wasn't enough, the metal jaws have also been coated with burrower poison. | |||
Required skill: 20 Detection difficulty: 100% | |||
Use: Place a mechanical bear trap that deals 35-40 mechanical damage instantly, applies a bleeding wound that deals additional 100% of the initial damage over 3 turns and roots the victim in place for 3 turns. When triggered this trap also afflicts the target with 2 stacks of burrower poison that deals 7 damage per stack every turn for up to 5 turns. (Cooldown: 10s) | |||
Cannot be used in combat | |||
Weight: 1.00 | |||
Value: 80 |
| |||
A simple mechanical trap designed to wound and ensnare the victim. As if the excruciating pain of having your foot caught in one of these wasn't enough, the metal jaws have also been coated with cave ear poison. | |||
Required skill: 30 Detection difficulty: 100% | |||
Use: Place a mechanical bear trap that deals 35-40 mechanical damage instantly, applies a bleeding wound that deals additional 100% of the initial damage over 3 turns and roots the victim in place for 3 turns. When triggered this trap also afflicts the target with cave ear poison that increases all biological damage taken by 50% and reduces perception by 5. Lasts up to 5 turns. (Cooldown: 10s) | |||
Cannot be used in combat | |||
Weight: 1.00 | |||
Value: 95 |
| |||
A simple mechanical trap designed to wound and ensnare the victim. As if the excruciating pain of having your foot caught in one of these wasn't enough, the metal jaws have also been coated with crawler poison. | |||
Required skill: 40 Detection difficulty: 100% | |||
Use: Place a mechanical bear trap that deals 35-40 mechanical damage instantly, applies a bleeding wound that deals additional 100% of the initial damage over 3 turns and roots the victim in place for 3 turns. When triggered this trap also afflicts the target with crawler poison that deals 5 damage per turn each turn for 2 turns. If the poison is not removed before it expires it will stun the victim for 2 turns. (Cooldown: 10s) | |||
Cannot be used in combat | |||
Weight: 1.00 | |||
Value: 125 |
| |||
A simple mechanical trap designed to wound and ensnare the victim. As if the excruciating pain of having your foot caught in one of these wasn't enough, the metal jaws have also been coated with black dragon poison. | |||
Required skill: 40 Detection difficulty: 100% | |||
Use: Place a mechanical bear trap that deals 35-40 mechanical damage instantly, applies a bleeding wound that deals additional 100% of the initial damage over 3 turns and roots the victim in place for 3 turns. When triggered this trap also afflicts the target with black dragon poison that causes psionic inhibition, which prevents the victim from invoking psi abilities and regenerating psi points. Lasts 1 turn. (Cooldown: 10s) | |||
Cannot be used in combat | |||
Weight: 1.00 | |||
Value: 165 |
| |||
A simple mechanical trap designed to wound and ensnare the victim. As if the excruciating pain of having your foot caught in one of these wasn't enough, the metal jaws have also been coated with spirit poison. | |||
Required skill: 40 Detection difficulty: 100% | |||
Use: Place a mechanical bear trap that deals 35-40 mechanical damage instantly, applies a bleeding wound that deals additional 100% of the initial damage over 3 turns and roots the victim in place for 3 turns. When triggered this trap also afflicts the target with spirit poison that deals 15 damage per turn each turn for 2 turns and reduces resolve by 65%. If the poison is not removed before it expires it will summon a psionic doppelganger of the victim if it's human. (Cooldown: 10s) | |||
Cannot be used in combat | |||
Weight: 1.00 | |||
Value: 200 |
- Expedition
| |||
A simple mechanical trap designed to wound and ensnare the victim. As if the excruciating pain of having your foot caught in one of these wasn't enough, the metal jaws have also been coated with blinding poison. | |||
Required skill: 45 Detection difficulty: 100% | |||
Use: Place a mechanical bear trap that deals 35-40 mechanical damage instantly, applies a bleeding wound that deals additional 100% of the initial damage over 3 turns and roots the victim in place for 3 turns. When triggered this trap also afflicts the target with 4 stacks of blinding poison that deals 17 damage per stack every turn for up to 3 turns and reduces perception by 1. Stacks 8 times. | |||
Cannot be used in combat | |||
Weight: 1.00 | |||
Value: 110 |
| |||
A simple mechanical trap designed to wound and ensnare the victim. As if the excruciating pain of having your foot caught in one of these wasn't enough, the metal jaws have also been coated with leper poison. | |||
Required skill: 55 Detection difficulty: 100% | |||
Use: Place a mechanical bear trap that deals 35-40 mechanical damage instantly, applies a bleeding wound that deals additional 100% of the initial damage over 3 turns and roots the victim in place for 3 turns. When triggered this trap also afflicts the target with 3 stacks of leper poison that deals 20 damage per stack every turn for up to 3 turns and increases all mechanical damage taken by 10%. Stacks 6 times. | |||
Cannot be used in combat | |||
Weight: 1.00 | |||
Value: 135 |
| |||
A simple mechanical trap designed to wound and ensnare the victim. As if the excruciating pain of having your foot caught in one of these wasn't enough, the metal jaws have also been coated with heartbreak poison. | |||
Required skill: 80 Detection difficulty: 100% | |||
Use: Place a mechanical bear trap that deals 35-40 mechanical damage instantly, applies a bleeding wound that deals additional 100% of the initial damage over 3 turns and roots the victim in place for 3 turns. When triggered this trap also afflicts the target with 3 stacks of heartbreak poison that deals 7 damage per stack every turn for up to 3 turns. Stacks 5 times. If this poison is allowed the expire naturally it will then deal a great amount of damage which increases ever more rapidly with each stack. | |||
Cannot be used in combat | |||
Weight: 1.00 | |||
Value: 165 |
Bear Trap is a simple low-level trap. Also available in many poisoned varieties.
Anyone caught in a bear trap is immobilized, takes damage, suffers from a bleeding wound and possibly poison. Targets immune to immobilization suffer no harm when walking over bear traps.
Crafting
Bear Trap can be crafted with Blueprint: Bear Trap.
Variants
- Bear Trap
- Burrower Poison Bear Trap
- Cave Ear Poison Bear Trap
- Crawler Poison Bear Trap
- Black Dragon Poison Bear Trap
- Spirit Poison Bear Trap
- Blinding Poison Bear Trap E
- Leper Poison Bear Trap E
- Heartbreak Poison Bear Trap E
|
|