Difference between revisions of "Gauntlet"

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{{Stub}}
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{{Location Infobox
{{Quest Infobox
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| name   = Gauntlet
| name     = Run and win the Gauntlet
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| type   = Gauntlet
| type     = side
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| control = varies
| image   =  
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| image   = Gauntlet_entrance.png
| location = [[Core City]]
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| music  = WarehouseHorror.ogg
| givenby  = [[Andrea]]
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| world  = [[Core City]]
| rewards  = ? classic XP / 5 oddity XP<br>2000 [[Stygian Coin]]
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| areas  = Gauntlet entrance<br>Challenge 1: Rataclysm<br>Challenge 2: Amazement<br>Challenge 3: Rocky Horror<br>Challenge 4: Electric Funeral<br>Challenge 5: Drainage<br>Challenge 6: Psichological Warfare<br>Challenge 7: Web browsing<br>Challenge 8: Brains or Brawn?<br>Final challenge
| related  = [[Arena]]
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| exits  = [[Core City]]
| previous =
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| npcs    = [[Andrea]], [[Gauntlet Runner]], [[Praetorian Enforcer]], [[Praetorian Bomber]]
| next    =  
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| mapfile = cc_enterGauntlet<br>cc_g1<br>cc_g2<br>cc_g3<br>cc_g4<br>cc_g5<br>cc_g6<br>cc_g7<br>cc_g8<br>cc_gfin
 
}}
 
}}
 +
{{for|the quest|Run the Gauntlet}}
  
Once you have defeated the fourth [[Arena]] gladiator, you can also apply for the Gauntlet.
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The '''Gauntlet''' is a series of challenge rooms in [[Core City]].
  
== Objectives ==
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== Description ==
* Apply for and successfully finish the Gauntlet
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The gauntlet is an increasingly popular event in which three contestants called runners compete in overcoming multiple challenging and dangerous rooms. Its growing popularity is largely due to [[JKK]] making sure it's being broadcasted throughout the whole Underrail.
  
== Walkthrough ==
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The gauntlet building itself was built very recently, less than one year ago. The oligarchy needed something fresh and exciting to supplement the [[Arena]] and keep the bloodthirsty masses satisfied. [[Coretech]] devised a huge and complex elevator system which transports the runners to randomly chosen rooms, with each room containing a different challenge. Some rooms have deadly creatures, others have traps, some have both or even puzzles. The elevator system ensures neither the runners nor the viewers know which room comes next.
The Gauntlet consists of 8 levels and a final challenge. Many details are randomized to keep the Gauntlet challenging for multiple playthroughs. You will have to go through randomly chosen 4 of them plus the final challenge. Collecting keys from the random challenges makes the final challenge easier. Furthermore, you cannot use your own equipment during the Gauntlet. A variety of equipment is provided before the challenge starts and you can freely choose from them. You cannot bring back any loot from the Gauntlet.
 
  
=== Challenge 1 ===
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Once a gauntlet event starts, each runner attempts to go through all those rooms and get to the end before other runners do. Also, they can't use their own gear; each runner is assigned a color-coded gauntlet jumpsuit and a selection of equipment provided by the gauntlet organizers at the start of the event. They may use what they find during their runs, though. The more time a runner spends in one room, the more difficult next ones will be. But in some rooms runners can find keys which allow them to unlock shortcut routes during the final stretch of the gauntlet. The winner is the first one to reach the end and pull a lever which electrifies the floors of other runners' routes, killing them if they didn't already perish in earlier challenge rooms.
<!--[[File:cc_g1.png|left|200px|Gauntlet Room 1]]-->
 
  
unknown
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=== Gauntlet entrance ===
{{clear}}
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* The eastern exit leads to [[Core City Middle Level]], area '''Edge of drop zone, mercenary base entrance'''
 +
* The [[Praetorian Enforcer]] and [[Praetorian Bomber]] each carry a [[Praetorian Security Insignia]] oddity, 3 XP
 +
* [[Andrea]] takes applications for the Gauntlet, but you will only be accepted if you're on the [[Run the Gauntlet]] quest
 +
* The gate to the storage area requires 80 [[Lockpicking]]
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* The shelves in the storage area contain {{verify}}
  
=== Challenge 2: Amazement ===
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== Map Gallery ==
[[File:cc_g2.png|left|100px|Gauntlet Room 2]]
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<gallery widths=200px heights=127px>
 +
cc_enterGauntlet.png | Gauntlet entrance
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cc_g1.png | Challenge 1
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cc_g2.png | Challenge 2
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cc_g3.png | Challenge 3
 +
cc_g4.png | Challenge 4
 +
cc_g5.png | Challenge 5
 +
cc_g6.png | Challenge 6
 +
cc_g7.png | Challenge 7
 +
cc_g8.png | Challenge 8
 +
cc_gfin.png | Final challenge
 +
</gallery>
  
This level is a timesink. A huge maze consisting of small rooms with slow roll-up doors between them. Some of the corridors have bear traps, but that's about it.
 
  
The elevator to the next challenge is in the middle of this level. Each corner of the level has a shelf with some random loot and one of them has a random Gauntlet Key.
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{{Core City navbox}}
{{clear}}
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{{Locations navbox}}
 
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[[Category:Locations]]
=== Challenge 3 ===
 
<!--[[File:cc_g3.png|left|200px|Gauntlet Room 3]]-->
 
 
 
unknown
 
{{clear}}
 
 
 
=== Challenge 4: electric floors ===
 
<!--[[File:cc_g4.png|left|200px|Gauntlet Room 4]]-->
 
 
 
Another pretty straightforward level, no enemies this time. If the electric floor hits you, it's instant death. High traps skill and movement speed is helpful here. Conversely, encumberance can be fatal. The fastest route is: right, left, forward, forward, wait. Then after electricity has passed: left, right, left.
 
 
 
The elevator to the next challenge is in the northeast corner. One of the containers has a random Gauntlet Key.
 
{{clear}}
 
 
 
=== Challenge 5: Siphoners ===
 
<!--[[File:cc_g5.png|left|200px|Gauntlet Room 5]]-->
 
 
 
This level is pretty straightforward, there are some siphoners and traps in here. Characters with high Detection and Stealth have easy time just waltzing through this area.
 
 
 
Elevator to the next challenge is in northeast corner. One of the containers has a random Gauntlet Key.
 
{{clear}}
 
 
 
=== Challenge 6: Psichological Warfare ===
 
<!--[[File:cc_g6.png|left|200px|Gauntlet Room 6]]-->
 
 
 
This one is a smallish maze filled with [[Azuridae]]. More of them respawn within the maze room. Characters with high Stealth have easy time just waltzing through this area.
 
 
 
The elevator to the next challenge is in the northeast corner. One of the lockers has a randomized Gauntlet Key.
 
{{clear}}
 
 
 
=== Challenge 7 ===
 
<!--[[File:cc_g7.png|left|200px|Gauntlet Room 7]]-->
 
 
 
unknown
 
{{clear}}
 
 
 
=== Challenge 8: Brain or brawn ===
 
<!--[[File:cc_g8.png|left|200px|Gauntlet Room 8]]-->
 
 
 
This level has a puzzle with chemicals and boxes. It can be skipped, but then you'll have to fight some tough robots instead.
 
 
 
The puzzle's goal is placing correct chemicals in correct boxes and then pulling the level to lit up 4 green lights. The correct chemicals are randomized each time the challenge is entered, so there is no static solution.
 
 
 
To figure out which chemicals are the correct ones, take all of the chemicals from the locker and the boxes. You should have 4 of each chemical. Place a chemical of same type in each box and pull the lever. If one green light lights up, you have a correct chemical. If no green light, you can discard those chemicals. Repeat until you known which 4 chemicals are correct. Then, place a chemical of each 4 in one of the boxes. Swap them around until you find out which chemical goes to which box.
 
 
 
The elevator to the next challenge is right after the puzzle room. For completing the puzzle, you will get random Gauntlet Key.
 
{{clear}}
 
 
 
=== Final challenge ===
 
You will be racing against two NPC contestants in this challenge. The first one to reach the end wins and kills the other two contestants.
 
 
 
This challenge is easy if you have gathered keys. You simply have to run to east. The doors to your your right allow you to skip rooms if you have the key, whilst the door in front enters the challenge rooms.
 
 
 
* [[Gauntlet Key - Red]] allows you to skip the first room (rathound).
 
* [[Gauntlet Key - Blue]] allows you to skip the second room (siphoners).
 
* [[Gauntlet Key - Green]] allows you to skip the third room (burrowers).
 
* [[Gauntlet Key - Yellow]] allows you to skip the fourth room (robots).
 
 
 
Once you've either run past each room or successfully fought the enemies and looted keys from them, just pull the lever to open the exit and deal with your contestants.
 
 
 
 
 
{{Locations navbox|collapsed}}
 
{{Missions navbox}}
 
[[Category:Quests]]
 

Latest revision as of 03:55, 7 March 2020

GauntletMultiple zones, varying levels of zone control

Gauntlet entrance.png
Gauntlet information
Music Cornered
Located in Core City
Areas Gauntlet entrance
Challenge 1: Rataclysm
Challenge 2: Amazement
Challenge 3: Rocky Horror
Challenge 4: Electric Funeral
Challenge 5: Drainage
Challenge 6: Psichological Warfare
Challenge 7: Web browsing
Challenge 8: Brains or Brawn?
Final challenge
Connections Core City
NPCs Andrea, Gauntlet Runner, Praetorian Enforcer, Praetorian Bomber
Technical
Map file(s) cc_enterGauntlet
cc_g1
cc_g2
cc_g3
cc_g4
cc_g5
cc_g6
cc_g7
cc_g8
cc_gfin
For the quest, see Run the Gauntlet.

The Gauntlet is a series of challenge rooms in Core City.

Description

The gauntlet is an increasingly popular event in which three contestants called runners compete in overcoming multiple challenging and dangerous rooms. Its growing popularity is largely due to JKK making sure it's being broadcasted throughout the whole Underrail.

The gauntlet building itself was built very recently, less than one year ago. The oligarchy needed something fresh and exciting to supplement the Arena and keep the bloodthirsty masses satisfied. Coretech devised a huge and complex elevator system which transports the runners to randomly chosen rooms, with each room containing a different challenge. Some rooms have deadly creatures, others have traps, some have both or even puzzles. The elevator system ensures neither the runners nor the viewers know which room comes next.

Once a gauntlet event starts, each runner attempts to go through all those rooms and get to the end before other runners do. Also, they can't use their own gear; each runner is assigned a color-coded gauntlet jumpsuit and a selection of equipment provided by the gauntlet organizers at the start of the event. They may use what they find during their runs, though. The more time a runner spends in one room, the more difficult next ones will be. But in some rooms runners can find keys which allow them to unlock shortcut routes during the final stretch of the gauntlet. The winner is the first one to reach the end and pull a lever which electrifies the floors of other runners' routes, killing them if they didn't already perish in earlier challenge rooms.

Gauntlet entrance

Map Gallery