Difference between revisions of "Psi-cognitive Interruption"
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{{Ability Infobox | {{Ability Infobox | ||
| image = Psi-cognitive Interruption.png | | image = Psi-cognitive Interruption.png | ||
− | | | + | | nature = malicious |
| name = Psi-cognitive Interruption | | name = Psi-cognitive Interruption | ||
| school = Thought Control | | school = Thought Control | ||
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'''Psi-cognitive Interruption''' is a [[Thought Control]] psi ability the player can learn from a Psionic Mentor. It applies [[Inhibited|psionic inhibition]] to target for 2 turns. | '''Psi-cognitive Interruption''' is a [[Thought Control]] psi ability the player can learn from a Psionic Mentor. It applies [[Inhibited|psionic inhibition]] to target for 2 turns. | ||
− | The amount of psi burned is always 25-75, but the damage scales with effective Thought Control skill. | + | The amount of psi burned is always 25-75, but the damage scales with effective Thought Control skill, starting at 50% (0 skill) and increasing by 1% for each point in thought control. |
Characters without [[Psi Empathy]] are immune to psi-cognitive interruption. | Characters without [[Psi Empathy]] are immune to psi-cognitive interruption. |
Latest revision as of 03:52, 23 July 2020
This article is outdated. You can help Underrail Wiki by updating it. Reason given: 1.1.2.0 changes |
Psi-cognitive Interruption | |
Thought Control (55 skill required) | |
Burns up to 25-75 of target's psi points, dealing damage equal to X% of psi burned. This damage cannot be shielded and bypasses standard resistance, but can be lowered by the target's resolve.
It also applies psionic inhibition to the target for up to 3 turns, preventing it from invoking psi abilities or regenerating psi points. | |
Action Points: 20 | |
Psi: 25 | |
Range: 10.0 | |
Cooldown: 5 turns |
Psi-cognitive Interruption is a Thought Control psi ability the player can learn from a Psionic Mentor. It applies psionic inhibition to target for 2 turns.
The amount of psi burned is always 25-75, but the damage scales with effective Thought Control skill, starting at 50% (0 skill) and increasing by 1% for each point in thought control.
Characters without Psi Empathy are immune to psi-cognitive interruption.
Trainers
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