Difference between revisions of "Crystal Cave"
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=== Crystal Cave 2 === | === Crystal Cave 2 === | ||
* The west exit leads to area '''Crystal Cave 2''' | * The west exit leads to area '''Crystal Cave 2''' | ||
+ | * The north exit leads to '''Crystal Cave 3''' | ||
+ | * The south exit leads to '''Crystal Cave 4''' | ||
+ | * Has roaming [[Borer]]s and [[Bladeling]] | ||
+ | * Has several [[Chromium Rock]]s | ||
+ | * The pile of rubble contains an [[Obsidian Shard]] oddity, 1 XP | ||
=== Crystal Cave 3 === | === Crystal Cave 3 === | ||
+ | * The south exit leads to '''Crystal Cave 2''' | ||
+ | * Has roaming [[Borer]]s and [[Bladeling]] | ||
+ | * Has several [[Chromium Rock]]s | ||
+ | * The dead miner carries an [[Old Lamp]] oddity, 2 XP | ||
+ | |||
=== Crystal Cave 4 === | === Crystal Cave 4 === | ||
+ | * The north exit leads to '''Crystal Cave 2''' | ||
+ | * The east exit leads to '''Crystal Cave 5''' | ||
+ | * Has many roaming [[Borer]]s and [[Bladeling]]s | ||
+ | * The dead miner carries a [[Skeleton Visor]] oddity, 2 XP | ||
+ | * Has several [[Chromium Rock]]s, most of them are sleeping [[Bladeling]]s | ||
+ | |||
=== Crystal Cave 5 === | === Crystal Cave 5 === | ||
− | + | * The west exit leads to '''Crystal Cave 4''' | |
− | + | * Has many roaming [[Borer]]s | |
− | * [[Borer]]s | + | * Has [[The Beast]] roaming, unless it was already killed |
− | * [[ | + | * A dead faceless to the southeast of the pit carries a [[Faceless Mask Fragment]] oddity, 1 XP |
− | * [[the | + | * The dead man to the south carries the unique sniper rifle [[AFW]] |
== Quests == | == Quests == | ||
Line 48: | Line 64: | ||
<gallery widths=200px heights=127px> | <gallery widths=200px heights=127px> | ||
crys1.png | Crystal Cave 1 | crys1.png | Crystal Cave 1 | ||
− | crys2.png | Crystal Cave 2 | + | crys2.png | Crystal Cave 2 (secured after defeating the beast) |
crys3.png | Crystal Cave 3 | crys3.png | Crystal Cave 3 | ||
crys4.png | Crystal Cave 4 | crys4.png | Crystal Cave 4 |
Latest revision as of 05:02, 29 December 2021
Crystal Cave | |||||
Dungeon information | |||||
---|---|---|---|---|---|
Music | Subterranon | ||||
Located in | Foundry Mine | ||||
Areas | the Beast's lair | ||||
Connections | Foundry Mine (west) | ||||
NPCs | none | ||||
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Crystal Cave is a location east of the Foundry Mine.
Description
Crystal cave is the deepest part of Foundry's mine, far east into the mines. The rock creatures plaguing Foundry originated from here.
Crystalline chromium rock deposits can be found everywhere around the caves. They can be mined with a Jackhammer for 1-3 Impure Chromium Blades, unless the rock happens to be a sleeping Bladeling, in which case it will attack.
Areas
Crystal Cave 1
- The west exit leads to Foundry Mine, area Mine 8
- The east exit leads to area Crystal Cave 2
- Has roaming Borers
- Has several Chromium Rocks
Crystal Cave 2
- The west exit leads to area Crystal Cave 2
- The north exit leads to Crystal Cave 3
- The south exit leads to Crystal Cave 4
- Has roaming Borers and Bladeling
- Has several Chromium Rocks
- The pile of rubble contains an Obsidian Shard oddity, 1 XP
Crystal Cave 3
- The south exit leads to Crystal Cave 2
- Has roaming Borers and Bladeling
- Has several Chromium Rocks
- The dead miner carries an Old Lamp oddity, 2 XP
Crystal Cave 4
- The north exit leads to Crystal Cave 2
- The east exit leads to Crystal Cave 5
- Has many roaming Borers and Bladelings
- The dead miner carries a Skeleton Visor oddity, 2 XP
- Has several Chromium Rocks, most of them are sleeping Bladelings
Crystal Cave 5
- The west exit leads to Crystal Cave 4
- Has many roaming Borers
- Has The Beast roaming, unless it was already killed
- A dead faceless to the southeast of the pit carries a Faceless Mask Fragment oddity, 1 XP
- The dead man to the south carries the unique sniper rifle AFW
Quests
- Study the rock creatures
- You need a Captured Borer and a part of a larger rock creature, Impure Chromium Blade.
- Kill the Beast
- You need 30 Impure Chromium Blades to start up the large furnace.
Map Gallery
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