Difference between revisions of "Focused"

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{{Status Effect Infobox
|Your character is fully focused, which makes him more effective in ranged combat. Focus is lost when you move.
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| name        = Focused
|In-game description
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| type        = general
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| image      = Focused.png
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| description = Your character is fully focused, which makes them more effective in ranged combat. Focus is lost when you move.
 
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[[Focused]] is a state that greatly increases your chance to hit with any ranged weapon. It is lost when you move, and has a cooldown of '''1 turn''' or about '''2 seconds'''.
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[[Focused]] is a status effect that signifies the character is steady and has not moved. It provides no general precision bonuses, however weapons with the move and shoot penalty fire at normal [[Precision|precision]] when focused, and certain feats or items may benefit from being Focused.
  
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It is lost when you move, and returns after 2 seconds of standing still. You begin your turns focused even if you were moving at the start of combat.
[[Category:Game mechanics]]
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[[Category:Buffs and debuffs]]
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== Move and Shoot Precision Penalties ==
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* [[Pistols]] - None
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* [[SMGs]] - None
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* [[Shotguns]]{{expedition-inline}} - None
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* [[Assault Rifles]] - Slight (5%)
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* [[Sniper Rifles]] - High (15-30%)
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* [[Crossbows]] - Medium (10-15%)
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== Focused Related Feats or Items ==
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* [[Sharpshooter]]
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* [[Rifle Bipod]]
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* [[Synesthetic Refocus]]
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{{Status effect navbox}}
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[[Category: Game mechanics]]
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[[Category: Status effects]]

Latest revision as of 01:27, 4 February 2022

Focused icon

Focused
Your character is fully focused, which makes them more effective in ranged combat. Focus is lost when you move.

Focused is a status effect that signifies the character is steady and has not moved. It provides no general precision bonuses, however weapons with the move and shoot penalty fire at normal precision when focused, and certain feats or items may benefit from being Focused.

It is lost when you move, and returns after 2 seconds of standing still. You begin your turns focused even if you were moving at the start of combat.

Move and Shoot Precision Penalties

Focused Related Feats or Items