Difference between revisions of "Depot A west"
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WikimanBot (talk | contribs) ({{PAGENAME}} -> {{subst:PAGENAME}}) |
Chrisxlite (talk | contribs) (Wrong info. The shelve in the NE bunker does not guarantee to contain throwing knife blueprint and a bolt quiver, but a random blueprint and a random belt instead.) |
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* The lowest of the 2 piled boxes in the north courtyard contains a [[Scrapture]] oddity, 1 XP | * The lowest of the 2 piled boxes in the north courtyard contains a [[Scrapture]] oddity, 1 XP | ||
* The concrete bunker in the NE corner: | * The concrete bunker in the NE corner: | ||
− | ** Has shelves containing a | + | ** Has shelves containing a random blueprint |
** Has an inner room requiring 55 [[Hacking]] | ** Has an inner room requiring 55 [[Hacking]] | ||
− | ** The inner room has a locker with a [[ | + | ** The inner room has a locker with a random [[belt]] |
** The inner room has shelves with a [[Scrapture]] oddity, 1 XP | ** The inner room has shelves with a [[Scrapture]] oddity, 1 XP | ||
+ | * Behind the shed in the northwest corner is a passage that can lead back to [[Abandoned Waterway Facility]], area '''West waterway facility''' (but the passage needs to be opened from the facility first) | ||
== NPC == | == NPC == |
Latest revision as of 07:27, 4 March 2022
Depot A west | |||||
The original junkyard. Now a dangerous place overrun by mutants.
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Zone information | |||||
Music | Cornered | ||||
Located in | Junkyard | ||||
Areas | Depot A west | ||||
Connections | Depot A north Lower Depot A west | ||||
NPCs | Wyatt | ||||
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Depot A west is an area part of Depot A, a dungeon in Junkyard.
There are essentially 2 ways to reach this area, and more particularly the south part of the area:
- From the west gate of Depot A north. For this you will need the Inner Gate Keycard (Old Junkyard).
- From a ladder underground in Lower Depot A west. For this you will need the Old Key (Old Junkyard).
Description
- There are multiple Frag Mines and HE Mines in the area that can be disarmed with 60 Traps skill
- In the central courtyard, on the west wall is a barrel:
- It contains the Armadillo Class Drill Rotor Circuit Board for the quest Find the drill parts
- It contains the Strange Wrist Computer oddity, 3 XP
- The fence to the south can be opened with 95 Lockpicking or with the Old Key (Old Junkyard)
- The house behind the fence, in the SW corner:
- Can also be opened with 95 Lockpicking or with the Old Key (Old Junkyard)
- Is inhabited by Wyatt, who can explain why there are mutated creatures in the Depot
- The locker in the NE room contains a Painted Welding Helmet oddity, 1 XP
- The footlocker can be opened with 75 Lockpicking or with the Old Key (Old Junkyard). It contains some weapons.
- The shelves have food and medicine
- 2 doors are separating the north and south parts of the area. They can be opened with 75 Lockpicking or with the Old Key (Old Junkyard)
- The trap door in the house on the north side lead to the NW corner of Lower Depot A west
- The box on the north wall next to the trap door house contains an Empty Mutagen Container oddity, 2 XP
- The highest one of the 2 piled boxes in the north courtyard requires 55 Hacking
- The lowest of the 2 piled boxes in the north courtyard contains a Scrapture oddity, 1 XP
- The concrete bunker in the NE corner:
- Behind the shed in the northwest corner is a passage that can lead back to Abandoned Waterway Facility, area West waterway facility (but the passage needs to be opened from the facility first)
NPC
Map Gallery
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