Difference between revisions of "Yell"
Jump to navigation
Jump to search
m |
(→Feat) |
||
(4 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
− | '''Yell''' is a feat and | + | '''Yell''' is a feat and a special ability. |
== Feat == | == Feat == | ||
Line 5: | Line 5: | ||
| image = yell_icon.png | | image = yell_icon.png | ||
| name = Yell | | name = Yell | ||
− | | description = You can issue an intimidating shout in an attempt to reduce combat readiness of surrounding enemies. All affected enemies have their offensive skills reduced by an amount equal to 35% of your intimidation skill for 3 turns.<br><br>Cooldown: 10 turns. | + | | description = You can issue an intimidating shout in an attempt to reduce combat readiness of surrounding enemies and remove them from stealth. All affected enemies will have their offensive skills reduced by an amount equal to 35% of your intimidation skill for 3 turns.<br><br>Cooldown: 10 turns. |
| requirements = * [[Intimidation]] 20 | | requirements = * [[Intimidation]] 20 | ||
}} | }} | ||
− | + | Yell lowers effective offensive skills. If there are any obstacles in the way of the enemy, Yell will not affect them. | |
− | + | ||
− | |||
{{clear}} | {{clear}} | ||
Line 19: | Line 18: | ||
| nature = malicious | | nature = malicious | ||
| name = Yell | | name = Yell | ||
− | | description = You issue an intimidating shout in an attempt to reduce combat readiness of surrounding enemies. All affected enemies have their combat skills reduced by {{color|gray|intimidation*0.35}} for 3 turns. | + | | description = You issue an intimidating shout in an attempt to reduce combat readiness of surrounding enemies and remove them from stealth. All affected enemies have their combat skills reduced by {{color|gray|intimidation*0.35}} for 3 turns. |
| radius = 8 | | radius = 8 | ||
| cooldown = 10 turns | | cooldown = 10 turns | ||
}} | }} | ||
− | Causes [[Intimidated]] debuff. | + | Causes [[Intimidated]] debuff. |
+ | |||
{{clear}} | {{clear}} | ||
Line 33: | Line 33: | ||
| text = Increases the skill reduction percentage by 5% for each specialization point. | | text = Increases the skill reduction percentage by 5% for each specialization point. | ||
}} | }} | ||
+ | |||
+ | == Related items == | ||
+ | * [[Praetorian Lawgiver]] ''(Combat skill reduction of Yell increased by 15%)'' | ||
+ | |||
+ | == History == | ||
+ | Underrail 1.1 | ||
+ | * [[1.1.0.12]]{{verify}} - description updated (removes enemies from stealth) | ||
+ | |||
+ | Underrail Alpha | ||
+ | * [[0.1.8.0]] - reduces enemy offensive skills by 35% of your intimidation skill (up from 25%) | ||
+ | * [[0.1.5.0]] - feat introduced | ||
Latest revision as of 05:31, 14 April 2022
Yell is a feat and a special ability.
Feat
Yell | |
You can issue an intimidating shout in an attempt to reduce combat readiness of surrounding enemies and remove them from stealth. All affected enemies will have their offensive skills reduced by an amount equal to 35% of your intimidation skill for 3 turns. Cooldown: 10 turns. | |
Requirements
|
Yell lowers effective offensive skills. If there are any obstacles in the way of the enemy, Yell will not affect them.
Ability
Yell | |
You issue an intimidating shout in an attempt to reduce combat readiness of surrounding enemies and remove them from stealth. All affected enemies have their combat skills reduced by intimidation*0.35 for 3 turns. | |
Radius: 8 | |
Cooldown: 10 turns |
Causes Intimidated debuff.
Specializations
- Yell (3 levels) — Increases the skill reduction percentage by 5% for each specialization point.
Related items
- Praetorian Lawgiver (Combat skill reduction of Yell increased by 15%)
History
Underrail 1.1
Underrail Alpha
- 0.1.8.0 - reduces enemy offensive skills by 35% of your intimidation skill (up from 25%)
- 0.1.5.0 - feat introduced
|