Difference between revisions of "Yell"

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'''Yell''' is a feat and a special ability.
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== Feat ==
 
== Feat ==
 
{{Feat Infobox
 
{{Feat Infobox
 
| image        = yell_icon.png
 
| image        = yell_icon.png
 
| name        = Yell
 
| name        = Yell
| description  = You can issue an intimidating shout in an attempt to reduce combat readiness of surrounding enemies. All affected enemies have their offensive skills reduced by an amount equal to 35% of your intimidation skill for 3 turns.<br><br>Cooldown: 10 turns.
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| description  = You can issue an intimidating shout in an attempt to reduce combat readiness of surrounding enemies and remove them from stealth. All affected enemies will have their offensive skills reduced by an amount equal to 35% of your intimidation skill for 3 turns.<br><br>Cooldown: 10 turns.
 
| requirements = * [[Intimidation]] 20
 
| requirements = * [[Intimidation]] 20
 
}}
 
}}
  
[[Mutant]]s use similar [[intimidate]] ability.
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Yell lowers effective offensive skills. If there are any obstacles in the way of the enemy, Yell will not affect them.
 
 
=== History ===
 
* [[0.1.8.0]] - reduces enemy offensive skills by 35% of your intimidation skill (up from 25%)
 
* [[0.1.5.0]] - feat introduced
 
  
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{{clear}}
  
{{clear}}
 
 
== Ability ==
 
== Ability ==
 
{{Ability Infobox
 
{{Ability Infobox
 
| image      = yell ability.png
 
| image      = yell ability.png
| type        = attack
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| nature      = malicious
 
| name        = Yell
 
| name        = Yell
| description = You issue an intimidating shout in an attempt to reduce combat readiness of surrounding enemies. All affected enemies have their combat skills reduced by {{color|gray|intimidation*0.35}} for 3 turns.
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| description = You issue an intimidating shout in an attempt to reduce combat readiness of surrounding enemies and remove them from stealth. All affected enemies have their combat skills reduced by {{color|gray|intimidation*0.35}} for 3 turns.
 
| radius      = 8
 
| radius      = 8
 
| cooldown    = 10 turns
 
| cooldown    = 10 turns
 
}}
 
}}
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Causes [[Intimidated]] debuff.
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{{clear}}
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== Specializations ==
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{{Specialization
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| name = Yell
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| max  = 3
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| text = Increases the skill reduction percentage by 5% for each specialization point.
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}}
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== Related items ==
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* [[Praetorian Lawgiver]] ''(Combat skill reduction of Yell increased by 15%)''
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== History ==
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Underrail 1.1
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* [[1.1.0.12]]{{verify}} - description updated (removes enemies from stealth)
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Underrail Alpha
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* [[0.1.8.0]] - reduces enemy offensive skills by 35% of your intimidation skill (up from 25%)
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* [[0.1.5.0]] - feat introduced
  
  
 
{{Feats navbox}}
 
{{Feats navbox}}
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{{Abilities navbox|collapsed}}
 
[[Category:Feats]]
 
[[Category:Feats]]
 
[[Category:Abilities]]
 
[[Category:Abilities]]
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[[Category:Intimidation feats]]

Latest revision as of 04:31, 14 April 2022

Yell is a feat and a special ability.

Feat

Yell feat icon Yell
You can issue an intimidating shout in an attempt to reduce combat readiness of surrounding enemies and remove them from stealth. All affected enemies will have their offensive skills reduced by an amount equal to 35% of your intimidation skill for 3 turns.

Cooldown: 10 turns.


Requirements

Yell lowers effective offensive skills. If there are any obstacles in the way of the enemy, Yell will not affect them.

Ability

Yell icon

Yell
You issue an intimidating shout in an attempt to reduce combat readiness of surrounding enemies and remove them from stealth. All affected enemies have their combat skills reduced by intimidation*0.35 for 3 turns.
Radius: 8
Cooldown: 10 turns

Causes Intimidated debuff.

Specializations

  • Yell (3 levels) — Increases the skill reduction percentage by 5% for each specialization point.

Related items

History

Underrail 1.1

Underrail Alpha

  • 0.1.8.0 - reduces enemy offensive skills by 35% of your intimidation skill (up from 25%)
  • 0.1.5.0 - feat introduced