Difference between revisions of "Frighten"
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{{Ability Infobox | {{Ability Infobox | ||
− | | image = | + | | image = Frighten.png |
− | | | + | | nature = malicious |
| name = Frighten | | name = Frighten | ||
| school = Thought Control | | school = Thought Control | ||
Line 12: | Line 12: | ||
}} | }} | ||
− | At up to 4 turns, | + | At up to 4 turns, '''Frighten''' is a long-lasting control effect. Damage doesn't break the [[fear]] effect. |
Your effective Thought Control skills affects the chance of targets resisting the effect. | Your effective Thought Control skills affects the chance of targets resisting the effect. | ||
Line 18: | Line 18: | ||
== Trainers == | == Trainers == | ||
* [[Ezra]] in [[South Gate Station]] | * [[Ezra]] in [[South Gate Station]] | ||
+ | * [[Psionic Mentor: Frighten]] | ||
== Related feats == | == Related feats == | ||
* [[Mental Subversion]] | * [[Mental Subversion]] | ||
* [[Locus of Control]] | * [[Locus of Control]] | ||
+ | |||
+ | == History == | ||
+ | * [[1.0.3.6]] - changed range to 5 (up from 3) | ||
+ | * [[0.1.14.0]] - tweaked cost and range for the new regenerating psi system | ||
+ | * [[0.1.4.0]] - introduced | ||
Latest revision as of 05:19, 15 December 2022
Frighten | |
Thought Control (30 skill required) | |
Projects terrifying images into the target's mind in an attempt to cause it to panic for up to 4 turns. | |
Action Points: 15 | |
Psi: 40 | |
Range: 5.0 | |
Cooldown: 8 turns |
At up to 4 turns, Frighten is a long-lasting control effect. Damage doesn't break the fear effect.
Your effective Thought Control skills affects the chance of targets resisting the effect.
Trainers
Related feats
History
- 1.0.3.6 - changed range to 5 (up from 3)
- 0.1.14.0 - tweaked cost and range for the new regenerating psi system
- 0.1.4.0 - introduced
|