Difference between revisions of "Bullet Time"
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− | The final reduced Action Point cost can't go below 4. | + | The final reduced Action Point cost is rounded down and can't go below 4. |
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Latest revision as of 04:22, 25 May 2023
Bullet Time is a feat, a special ability and a status effect.
Feat
The final reduced Action Point cost is rounded down and can't go below 4.
Ability
Bullet time | |
When activated, reduces action point cost of firing firearm pistols by 30% until the end of the turn. | |
Cooldown: 10 turns |
Specializations
- Bullet Time (5 levels) — Further reduces action point cost by 4% (additive) for each specialization point.
History
- 1.1.3.0 - feat introduced
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