Difference between revisions of "Retake outpost for Gorsky"

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| location = [[Black Crawler camp]]
 
| location = [[Black Crawler camp]]
 
| givenby  = [[Gorsky]]
 
| givenby  = [[Gorsky]]
| rewards  = ? classic XP / 2 oddity XP
+
| rewards  = 4000 classic XP / 2 oddity XP
 
| related  =  
 
| related  =  
| previous = [[Repair tunneler]]<br>[[Steal shield emitter shipment]]
+
| previous = [[Recover tunneler]]<br>[[Rob Protectorate warehouse]]
 
| next    =  
 
| next    =  
 
}}
 
}}
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This mission is a straightforward fight against the Black Crawlers. Talk to Gorsky near the fixed tunneler when ready to begin the assault.
 
This mission is a straightforward fight against the Black Crawlers. Talk to Gorsky near the fixed tunneler when ready to begin the assault.
  
On your side there will be 4-6 other fighters - Gorsky, Sneaky, two Zone Rats, and depending on whether you've recruited them Mykola and Dan. Everyone is equipped with the energy shield emitters you stole. The Black Crawlers have 7 fighters with no shield emitters. One of them has metal armor, but most are lightly armored or unarmored. As far as weapons go, they have two guys with sledgehammer, a stealth sniper, and a bunch of people with firearms and some grenades of which three also have psionic abilities - two of them using Cryokinesis and Cryostasis with the Hypothermia feat, and one using Pyrokinesis with the Pyromaniac feat.
+
On your side there will be 4-6 other fighters - Gorsky, Sneaky, two Zone Rats, and depending on whether you've recruited them Mykola and Dan.
 +
 
 +
:1. For Dan to show up, you must have gone to Foundry and asked him to join before talking to Gorsky at the tunneler.
 +
:2. For Mykola to show up, you must have obtained his assistance in repairing the tunneler [[Recover_tunneler|previously]]. He will otherwise be missing from his shop while this quest is active, though he will reappear once it's over despite not having participated.
 +
 
 +
Everyone is equipped with the energy shield emitters you stole. The Black Crawlers have 7 fighters (more on Hard and DOMINATING difficulty) with no shield emitters. One of them has metal armor, but most are lightly armored or unarmored. As far as weapons go, they have one guy with sledgehammer, a stealth sniper, and a bunch of people with firearms and some grenades of which three also have psionic abilities - two of them using Cryokinesis and Cryostasis with the Hypothermia feat, and one using Pyrokinesis with the Pyromaniac feat.
  
 
Once the fight is over, any survivors on Zone Rats' side will stay in the base. Later on, a merchant, [[Dirty Tom]], will join them in their new base.
 
Once the fight is over, any survivors on Zone Rats' side will stay in the base. Later on, a merchant, [[Dirty Tom]], will join them in their new base.

Latest revision as of 13:35, 27 May 2023

Retake outpost for Gorsky
Sidequest

Black Crawlers showdown.png
Quest information
Location Black Crawler camp
Given by Gorsky
Rewards 4000 classic XP / 2 oddity XP
Related quests
Previous:

Recover tunneler
Rob Protectorate warehouse

After the preparations are complete, help Gorsky and Zone Rats take over the base of Black Crawlers.

Objectives

  • Help Gorsky attack the Black Crawler camp. Meet him near the tunneler when you are ready.

Walkthrough

This mission is a straightforward fight against the Black Crawlers. Talk to Gorsky near the fixed tunneler when ready to begin the assault.

On your side there will be 4-6 other fighters - Gorsky, Sneaky, two Zone Rats, and depending on whether you've recruited them Mykola and Dan.

1. For Dan to show up, you must have gone to Foundry and asked him to join before talking to Gorsky at the tunneler.
2. For Mykola to show up, you must have obtained his assistance in repairing the tunneler previously. He will otherwise be missing from his shop while this quest is active, though he will reappear once it's over despite not having participated.

Everyone is equipped with the energy shield emitters you stole. The Black Crawlers have 7 fighters (more on Hard and DOMINATING difficulty) with no shield emitters. One of them has metal armor, but most are lightly armored or unarmored. As far as weapons go, they have one guy with sledgehammer, a stealth sniper, and a bunch of people with firearms and some grenades of which three also have psionic abilities - two of them using Cryokinesis and Cryostasis with the Hypothermia feat, and one using Pyrokinesis with the Pyromaniac feat.

Once the fight is over, any survivors on Zone Rats' side will stay in the base. Later on, a merchant, Dirty Tom, will join them in their new base.