Difference between revisions of "Bleeding Wound"

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{{Status Effect Infobox
 
{{Status Effect Infobox
 
| name        = Bleeding Wound
 
| name        = Bleeding Wound
| type        = debuff
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| nature      = malicious
 
| image      = Bleeding Wound.png
 
| image      = Bleeding Wound.png
 
| description = Bleeding for X damage every turn.
 
| description = Bleeding for X damage every turn.
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}}
 
}}
  
[[Bleeding Wound]]s are caused by various bladed and/or serrated weaponry on organic targets that can bleed. Damage depends on the effect that caused the bleed and is usually a percentage of the initial attack that caused the bleed. Duration is most commonly 3 turns, but some effects can cause longer bleeding and [[Anticoagulation]] prolongs all bleed effects by 20%. There is no hard limit on how many bleeding wounds can be applied to a single target.
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'''Bleeding Wounds''' are caused by various bladed and/or serrated weaponry on organic targets that can bleed. Damage depends on the effect that caused the bleed and is usually a percentage of the initial attack that caused the bleed. Duration is most commonly 3 turns, but some effects can cause longer bleeding and [[Anticoagulation]] prolongs all bleed effects by 20%. There is no hard limit on how many bleeding wounds can be applied to a single target.
  
 
== Sources ==
 
== Sources ==
{{columns|2|
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{{columns|3|
* Rend attack of old [[rathound]]s
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* [[Rend]] attack of old [[rathound]]s
 +
* Attacks of [[Bladeling]]s, [[Burrower Warrior]]s and [[Hunchback Mutant]]s
 
* [[Cut-Throat]] feat
 
* [[Cut-Throat]] feat
 +
* [[7.62mm Micro-Shrapnel Round]]s
 +
* [[Cryokinetic Orb]]
 
* [[Bear Trap]]s
 
* [[Bear Trap]]s
 +
* [[Barbed Throwing Net]]s
 
* [[Boots|Bladed Boots]]
 
* [[Boots|Bladed Boots]]
 
* [[Combat Gloves|Bladed Combat Gloves]]
 
* [[Combat Gloves|Bladed Combat Gloves]]
 
* [[Metal Armor|Bladed Metal Armor]]
 
* [[Metal Armor|Bladed Metal Armor]]
 
* [[Serrated Bolt]]s
 
* [[Serrated Bolt]]s
 +
* [[Broadhead Bolt]]s
 
* [[Serrated Knife|Serrated Knives]]
 
* [[Serrated Knife|Serrated Knives]]
 +
* [[The Claw]]
 +
* [[Ripper's Glove]]
 +
* [[Spiked Chrome Brass Knuckles]]
 +
* [[Dehumanizer]]
 +
* [[Bone Handle Knife]]
 +
* [[Nail Bomb]]s
 +
* [[Sørmirbæren Knife]]
 +
* [[Sørmirbæren Skærder Knife]]
 +
* [[Sørmirbæren Skærder Sword]]
 +
* [[Sørmirbæren Skærder Spear]]
 +
* [[Sørmirbæren Skærder Sledgehammer]]
 +
* [[Sørmirbæren Spirit Staff]]
 +
* [[Barbaton]]
 
}}
 
}}
  
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* [[Eviscerate]] (knife attack, deals bonus damage for each bleeding wound on target)
 
* [[Eviscerate]] (knife attack, deals bonus damage for each bleeding wound on target)
 
* [[Kneecap Shot]] (causes similar effect, bleeding [[Knee Wound]])
 
* [[Kneecap Shot]] (causes similar effect, bleeding [[Knee Wound]])
* [[Taste for Blood]] (increases damage and reduces AP cost of melee attacks for each bleeding wound on target)
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* [[Taste for Blood]] (increases damage of melee attacks for each bleeding wound on target)
 
* [[Vile Weaponry]] (applies infected wound with bleeding wound)
 
* [[Vile Weaponry]] (applies infected wound with bleeding wound)
  

Latest revision as of 15:56, 13 June 2023

Bleeding Wound icon

Bleeding Wound
Bleeding for X damage every turn.
Duration: 3 turns

Bleeding Wounds are caused by various bladed and/or serrated weaponry on organic targets that can bleed. Damage depends on the effect that caused the bleed and is usually a percentage of the initial attack that caused the bleed. Duration is most commonly 3 turns, but some effects can cause longer bleeding and Anticoagulation prolongs all bleed effects by 20%. There is no hard limit on how many bleeding wounds can be applied to a single target.

Sources

Related feats