Difference between revisions of "Exoskeleton Power"
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| nature = beneficial | | nature = beneficial | ||
| name = Exoskeleton Power | | name = Exoskeleton Power | ||
− | | description = Increases strength by | + | | description = Increases strength by 4 and movement points by 40 and negates the Agility and movement speed penalties of the armor. When activated it will immediately drain 10 energy and a additional 5 energy every turn, as well as additional 1 energy for every tile of movement. |
| apcost = 5 | | apcost = 5 | ||
| cooldown = 2 turns | | cooldown = 2 turns |
Revision as of 08:53, 3 November 2023
Exoskeleton Power | |
Increases strength by 4 and movement points by 40 and negates the Agility and movement speed penalties of the armor. When activated it will immediately drain 10 energy and a additional 5 energy every turn, as well as additional 1 energy for every tile of movement. | |
Action Points: 5 | |
Cooldown: 2 turns |
Exoskeleton Power is a special ability granted by the Industrial Powered Exoskeleton.
Provides aditional movement, Strength, and allows the use of the Mounted Drill Attack