Difference between revisions of "Escalated Psionic Innervation"

From Underrail Wiki
Jump to navigation Jump to search
(Created page with "{{heavyduty}} {{Ability Infobox | image = Escalated Psionic Innervation.png | nature = beneficial | name = Escalated Psionic Innervation | description = Incr...")
 
 
Line 4: Line 4:
 
| nature      = beneficial
 
| nature      = beneficial
 
| name        = Escalated Psionic Innervation
 
| name        = Escalated Psionic Innervation
| description = Increases skill by 15-50, critical chance by 1%-10% and critical damage bonus by 20%-50%, while reducing psi point cost for either Psychokinesis or Metathermics randomly. All other non-boosted psi schools have their psi cost increased by 50%. Lasts 2 turns. Consumes 25 energy.
+
| description = Increases skill by 15-50, critical chance by 1%-10% and critical damage bonus by 20%-50%, while reducing psi point cost by 10%-30% for either Psychokinesis or Metathermics randomly. All other non-boosted psi schools have their psi cost increased by 50%. Lasts 2 turns. Consumes 25 energy.
 
| apcost      = 10
 
| apcost      = 10
 
| cooldown    = 5 turns
 
| cooldown    = 5 turns

Latest revision as of 14:59, 10 January 2024

This page contains content from Underrail: Heavy Duty expansion.

Escalated Psionic Innervation icon

Escalated Psionic Innervation
Increases skill by 15-50, critical chance by 1%-10% and critical damage bonus by 20%-50%, while reducing psi point cost by 10%-30% for either Psychokinesis or Metathermics randomly. All other non-boosted psi schools have their psi cost increased by 50%. Lasts 2 turns. Consumes 25 energy.
Action Points: 10
Cooldown: 5 turns

Escalated Psionic Innervation is a special ability granted by the Psychophract Exoskeleton.